Talk:Paradox

Revision as of 01:11, 27 August 2026 by Gammaton32 (talk | contribs) (Blue Rose/Twin Peaks (spoilers))
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Kinetic Carbine Scaling

Does anyone know how the damage scaling on Kinetic Carbine works? It claims to scale with Weapon Damage, but clearly does so in a very different way from Venator's Weapon Damage scaling abilities, as its damage increases when leveling up. NonBinaryProgrammer (talk) 22:23, 15 March 2026 (UTC)

Instead of scaling by x1.5 amount like Venator's   Ira Domini,   Paradox's   Kinetic Carbine gains weapon damage from items the same way normal weapons do.  Monster_Domosed (talk / contribs) 22:38, 15 March 2026 (UTC)
Description of Carbine scaling has been added. --Gammaton32 (talk) 23:31, 15 March 2026 (UTC)

Feedback (Tue, 16 Jun 2026 14:06:46 UTC)

Feedback (Sun, 26 Jul 2026 13:48:59 UTC)

Blue Rose/Twin Peaks (spoilers)

My last edit noting that the rose on her trench is likely a Twin Peaks reference got reverted for being too general - I would argue that this is pretty on the nose. The Blue Rose Task Force in Twin Peaks is essentially a secret agency that revolves around solving impossible crimes. Paradox is a secret agency that revolves around committing impossible crimes. Additionally, the positioning of the rose on the left side of the coat's collar in that spot is extremely specific to a scene in Fire Walk With Me. I understand this game is relatively light in references, and the wiki tries to avoid speculation on these things, but this one feels relatively cut and dry to me. --~2026-PocketLifestealColossus995 (talk) 00:39, 27 August 2026 (UTC)

If that's the case, you should explain the context of the reference in your edit since not everyone will be familiar with it. I'm still not entirely convinced, but I'm gonna update it. --Gammaton32 (talk) 01:11, 27 August 2026 (UTC)

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