Tankbuster/Update history: Difference between revisions

One Bar (talk | contribs)
m One Bar moved page Improved Burst/Update history to Tankbuster/Update history: rename upgrade_magic_shock
Sleuth (talk | contribs)
July 28, 2026 update
 
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| contents =  
| contents =  
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|July|28|2026}}
| changes =
* No longer procs off of items
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Current Health Bonus Damage increased from 7.5% to 8%
}}
{{Update history table/row
| update = {{Update link|December|16|2025}}
| changes =
* Changed from doing % of Max Health to a % of Current Health.
* Damage dealt increased from 5% to 7.5%.
}}
{{Update history table/row
| update = {{Update link|August|1|2025}}
| changes =
* Cooldown increased from 12s to 14s
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Now ignores enemy Spirit Resistance
* Damage reduced from 6% to 5%
}}
{{Update history table/row
| update = {{Update link|June|17|2025}}
| changes =
* {{ItemIcon|Tankbuster}} only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper)
}}
{{Update history table/row
| update = {{Update link|May|27|2025}}
| changes =
* Fixed various bugs when multiple abilities hit on the same frame.
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* Damage reduced from 7% to 6%
* Chargeup time increased from 8s to 12s
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* Renamed from Improved Burst to {{ItemIcon|Tankbuster}}
* Cost reduced from 3500 to 3200
* No longer grants 100 Spirit Shield.
* No longer grants 8% Weapon Damage.
* Now grants +75 Bonus Health.
* No longer has a 5s per-target fixed cooldown.
* Now has 8s [[Charge-Up]] time
* Damage threshold reduced from 175 to 165
* Now also deals 40 flat Damage.
* Max health Damage reduced from 8% to 7%
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =  
| changes =  
* Now triggers on your base damage, rather than how much the target receives.
* Now triggers on your base damage, rather than how much the target receives.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 1, 2024
| update = {{Update link|November|1|2024}}
| changes =  
| changes =  
* Damage threshold requirement reduced from 200 to 175.
* Damage threshold requirement reduced from 200 to 175.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =  
| changes =  
* Max HP Damage increased from 7% to 9%.
* Max HP Damage increased from 7% to 9%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Max Health damage reduced from 9% to 7%.
* Max Health damage reduced from 9% to 7%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =  
| changes =  
* Damage reduced from 10% of Max HP to 9%.
* Damage reduced from 10% of Max HP to 9%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =  
| changes =  
* Reduced Weapon Damage from +12% to +8%.
* Reduced Weapon Damage from +12% to +8%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =  
| changes =  
* No longer applies 50% slow.
* No longer applies 50% slow.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =  
| changes =  
* Damage reduced from 11% Max HP to 10%.
* Damage reduced from 11% Max HP to 10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =  
| changes =  
* Max HP bonus damage reduced from 13% to 11%.
* Max HP bonus damage reduced from 13% to 11%.