Tankbuster: Difference between revisions

LVL (talk | contribs)
Note about troopers not causing cooldown.
LVL (talk | contribs)
Changed invoke from AbilityChargeUpTime to AbilityCooldown
Line 9: Line 9:
| has_passive2 = false
| has_passive2 = false
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_magic_shock_desc|{{#var:item_key_or_en}}}}
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_magic_shock_desc|{{#var:item_key_or_en}}}}
| passive1_chargeup = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityChargeUpTime}}s
| passive1_chargeup = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Damage}} Damage
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Damage}} Damage
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHealthDamage}}% Max Health Bonus Damage
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHealthDamage}}% Max Health Bonus Damage