Tankbuster: Difference between revisions

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Rhysk (talk | contribs)
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Rhysk (talk | contribs)
Updated spirit shield interaction, bug was probably fixed.
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** Damage amp and spirit resist reduction will not help you in achieving the damage threshold to trigger the passive.
** Damage amp and spirit resist reduction will not help you in achieving the damage threshold to trigger the passive.
** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would.
** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would.
* Interaction with spirit shields: The additional damage will only trigger if the initial spell deals more than the threshold amount to the targets health, not including any shields. If the target's shield absorbs the full amount of the initial spell's damage, the additional damage will not trigger.
* Interaction with spirit shields: The triggering of the additional damage is entirely unaffected by the target's spirit shields (or lack thereof).
* The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from [[Improved Burst]] is dealt after the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
* The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from [[Improved Burst]] is dealt after the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
** Vindicta uses assassinate on an enemy Warden. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the additional damage from triggering [[Improved Burst]]) is enough to secure the kill. Since the additional damage from triggering [[Improved Burst]] is applied after the Assassinate, it is technically the item's damage which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.
** Vindicta uses assassinate on an enemy Warden. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the additional damage from triggering [[Improved Burst]]) is enough to secure the kill. Since the additional damage from triggering [[Improved Burst]] is applied after the Assassinate, it is technically the item's damage which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.