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| {| class="wikitable sortable" style="width: 100%;" | | {{#invoke:ItemData/nav|generate_active_items_table}} |
| |+Active Items
| |
| ! colspan="2" |Name
| |
| !Type
| |
| !Cost
| |
| !Active
| |
| !Cooldown
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
| |
| ![[Fleetfoot]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Gain bonus Movement Speed and Ammo.
| |
| | style="text-align:center;font-size:16px"|19s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
| |
| ![[Alchemical Fire]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Throw a flask that explodes on contact, creating an area that does increasing
| |
| spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
| |
| ''Deals 40% less DPS vs non-heroes.''
| |
| | style="text-align:center;;font-size:16px"|28s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
| |
| ![[Heroic Aura]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| |
| | style="text-align:center;;font-size:16px"|32s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
| |
| ![[Warp Stone]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Teleport straight ahead, gaining Bullet Resist.
| |
| | style="text-align:center;;font-size:16px"|16s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Shadow Weave.png|64x64px]]
| |
| ![[Shadow Weave]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
| |
| | style="text-align:center;;font-size:16px"|48s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
| |
| ![[Silencer]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|7,450
| |
| |For the next 4s, all your bullets immediately apply Silence.
| |
| Silence prevents targets from using abilities.
| |
| | style="text-align:center;;font-size:16px"|36s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
| |
| ![[Vampiric Burst]]
| |
| | style="text-align:center;font-weight:bold"|Weapon
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Grants Lifesteal, Fire Rate, and Ammo.
| |
| This added Ammo is not limited by your max magazine size.
| |
| | style="text-align:center;;font-size:16px"|34s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
| |
| ![[Healing Rite]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|500
| |
| |Grant Regen and Sprint Speed to the target.
| |
| Gets dispelled if you take damage from enemy players or objectives.
| |
| Can be self-cast.
| |
| | style="text-align:center;;font-size:16px"|64s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
| |
| ![[Divine Barrier]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.
| |
| Can be self-cast.
| |
| | style="text-align:center;;font-size:16px"|30s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
| |
| ![[Healing Nova]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|1,750
| |
| |Heal yourself and nearby allies.
| |
| ''Heals an additional 20% per ally.''
| |
| | style="text-align:center;;font-size:16px"|64s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
| |
| ![[Restorative Locket]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Consume all stacks to heal target ally.
| |
| If used at the max stacks it replenishes a stamina point on the target.
| |
| Can be self-cast.
| |
| | style="text-align:center;;font-size:16px"|30s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
| |
| ![[Return Fire]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
| |
| | style="text-align:center;;font-size:16px"|30s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
| |
| ![[Debuff Remover]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|4,250
| |
| |Purge all negative effects currently applied to you.
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| If any effects were removed, gain a movement speed bonus.
| |
| Cannot be used while stunned or slept.
| |
| | style="text-align:center;;font-size:16px"|48s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
| |
| ![[Majestic Leap]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Launch yourself high into the air.
| |
| While in the air, you can use the active again to drop down faster.
| |
| Cannot be used for 5s if attacked by enemy Hero.
| |
| | style="text-align:center;;font-size:16px"|26s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
| |
| ![[Metal Skin]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Become immune to bullets and melee attacks.
| |
| | style="text-align:center;;font-size:16px"|21s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
| |
| ![[Rescue Beam]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Heals a target allied hero and yourself for a percentage of Max Health.
| |
| Once while healing, you can Pull the target towards you.
| |
| Can be self-cast.
| |
| | style="text-align:center;;font-size:16px"|26s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
| |
| ![[Colossus]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 25%.
| |
| | style="text-align:center;;font-size:16px"|37s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
| |
| ![[Phantom Strike]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 150 Spirit Damage.
| |
| | style="text-align:center;;font-size:16px"|26s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
| |
| ![[Unstoppable]]
| |
| | style="text-align:center;font-weight:bold"|Vitality
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
| |
| | style="text-align:center;;font-size:16px"|64s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
| |
| ![[Infuser]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|500
| |
| |Gain [[Spirit Power]] and [[Spirit Lifesteal]].
| |
| | style="text-align:center;;font-size:16px"|37s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
| |
| ![[Cold Front]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
| |
| | style="text-align:center;;font-size:16px"|28s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
| |
| ![[Decay]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
| |
| | style="text-align:center;;font-size:16px"|45s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
| |
| ![[Slowing Hex]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
| |
| | style="text-align:center;;font-size:16px"|26s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
| |
| ![[Withering Whip]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|1,250
| |
| |Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
| |
| | style="text-align:center;;font-size:16px"|22s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
| |
| ![[Ethereal Shift]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |!You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
| |
| Afterwards you instantly reload and gain bonus Spirit Power.
| |
| | style="text-align:center;;font-size:16px"|32s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
| |
| ![[Knockdown]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Target is knocked down and Stunned after a 3s delay, interrupting and temporarily preventing them from taking any action.
| |
| | style="text-align:center;;font-size:16px"|40s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
| |
| ![[Silence Glyph]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|3,000
| |
| |Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
| |
| | style="text-align:center;;font-size:16px"|32s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
| |
| ![[Curse]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
| |
| | style="text-align:center;;font-size:16px"|53s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
| |
| ![[Echo Shard]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Reset the cooldown of your most recently used non-ultimate ability.
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| | style="text-align:center;;font-size:16px"|21s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
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| ![[Magic Carpet]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.
| |
| Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
| |
| | style="text-align:center;;font-size:16px"|32s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
| |
| ![[Refresher]]
| |
| | style="text-align:center;font-weight:bold"|Spirit
| |
| | style="text-align:center;font-size:15px;"|6,200
| |
| |Reset the cooldown of all your abilities and restore all your charges.
| |
| | style="text-align:center;;font-size:16px"|230s
| |
| |} | |