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	<updated>2026-09-13T04:10:35Z</updated>
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		<id>https://deadlock.wiki/Template:GenericData/doc?diff=104173&amp;oldid=prev</id>
		<title>LVL: Created page with &quot;== Usage == A shorthand wrapper template to retrieve raw technical values from datamined game data via Module:GenericData.   This template can retrieve objective parameters, rejuvenator stats, item prices, soul distribution percentages, and Street Brawl specific parameters.  == Parameters == &lt;templatedata&gt; {     &quot;params&quot;: {         &quot;1&quot;: {             &quot;label&quot;: &quot;Function&quot;,             &quot;description&quot;: &quot;The function name to call on Module:GenericDat...&quot;</title>
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		<updated>2026-07-29T14:30:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Usage == A shorthand wrapper template to retrieve raw technical values from datamined game data via &lt;a href=&quot;/Module:GenericData&quot; title=&quot;Module:GenericData&quot;&gt;Module:GenericData&lt;/a&gt;.   This template can retrieve objective parameters, rejuvenator stats, item prices, soul distribution percentages, and &lt;a href=&quot;/Street_Brawl&quot; title=&quot;Street Brawl&quot;&gt;Street Brawl&lt;/a&gt; specific parameters.  == Parameters == &amp;lt;templatedata&amp;gt; {     &amp;quot;params&amp;quot;: {         &amp;quot;1&amp;quot;: {             &amp;quot;label&amp;quot;: &amp;quot;Function&amp;quot;,             &amp;quot;description&amp;quot;: &amp;quot;The function name to call on Module:GenericDat...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Usage ==&lt;br /&gt;
A shorthand wrapper template to retrieve raw technical values from datamined game data via [[Module:GenericData|Module:GenericData]]. &lt;br /&gt;
&lt;br /&gt;
This template can retrieve objective parameters, rejuvenator stats, item prices, soul distribution percentages, and [[Street Brawl]] specific parameters.&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    &amp;quot;params&amp;quot;: {&lt;br /&gt;
        &amp;quot;1&amp;quot;: {&lt;br /&gt;
            &amp;quot;label&amp;quot;: &amp;quot;Function&amp;quot;,&lt;br /&gt;
            &amp;quot;description&amp;quot;: &amp;quot;The function name to call on Module:GenericData.&amp;quot;,&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
            &amp;quot;required&amp;quot;: true,&lt;br /&gt;
            &amp;quot;example&amp;quot;: &amp;quot;get_streetbrawl_param, get_objective_param&amp;quot;&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;2&amp;quot;: {&lt;br /&gt;
            &amp;quot;label&amp;quot;: &amp;quot;Key&amp;quot;,&lt;br /&gt;
            &amp;quot;description&amp;quot;: &amp;quot;The data key to retrieve.&amp;quot;,&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
            &amp;quot;required&amp;quot;: true,&lt;br /&gt;
            &amp;quot;example&amp;quot;: &amp;quot;m_vecGoldPerRound, Tier1GoldKill&amp;quot;&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;3&amp;quot;: {&lt;br /&gt;
            &amp;quot;label&amp;quot;: &amp;quot;Index&amp;quot;,&lt;br /&gt;
            &amp;quot;description&amp;quot;: &amp;quot;Optional. The list index to access if the key&amp;#039;s value is an array (e.g. round number or player count).&amp;quot;,&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
            &amp;quot;required&amp;quot;: false,&lt;br /&gt;
            &amp;quot;example&amp;quot;: &amp;quot;1&amp;quot;&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;,&lt;br /&gt;
    &amp;quot;paramOrder&amp;quot;: [&amp;quot;1&amp;quot;, &amp;quot;2&amp;quot;, &amp;quot;3&amp;quot;],&lt;br /&gt;
    &amp;quot;description&amp;quot;: &amp;quot;Retrieves a raw data value from the game&amp;#039;s generic data files.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Street Brawl Data (Single Value) ===&lt;br /&gt;
&amp;lt;code&amp;gt;First team to win &amp;amp;#123;&amp;amp;#123;GenericData|get_streetbrawl_param|m_iScoreToWin&amp;amp;#125;&amp;amp;#125; rounds wins the match.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First team to win {{GenericData|get_streetbrawl_param|m_iScoreToWin}} rounds wins the match.&lt;br /&gt;
&lt;br /&gt;
=== Street Brawl Data (Array Index) ===&lt;br /&gt;
&amp;lt;code&amp;gt;Round 3 soul budget is &amp;amp;#123;&amp;amp;#123;GenericData|get_streetbrawl_param|m_vecGoldPerRound|3&amp;amp;#125;&amp;amp;#125;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Round 3 soul budget is {{GenericData|get_streetbrawl_param|m_vecGoldPerRound|3}}.&lt;br /&gt;
&lt;br /&gt;
=== Street Brawl Data (Entire Array) ===&lt;br /&gt;
&amp;lt;code&amp;gt;Soul budgets per round: &amp;amp;#123;&amp;amp;#123;GenericData|get_streetbrawl_param|m_vecGoldPerRound&amp;amp;#125;&amp;amp;#125;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Soul budgets per round: {{GenericData|get_streetbrawl_param|m_vecGoldPerRound}}.&lt;br /&gt;
&lt;br /&gt;
=== Objective Data ===&lt;br /&gt;
&amp;lt;code&amp;gt;Tier 1 gold on kill: &amp;amp;#123;&amp;amp;#123;GenericData|get_objective_param|Tier1GoldKill&amp;amp;#125;&amp;amp;#125;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tier 1 gold on kill: {{GenericData|get_objective_param|Tier1GoldKill}}.&lt;br /&gt;
&lt;br /&gt;
=== Item Price ===&lt;br /&gt;
&amp;lt;code&amp;gt;Tier 4 item cost: &amp;amp;#123;&amp;amp;#123;GenericData|get_tiered_item_price|4&amp;amp;#125;&amp;amp;#125;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tier 4 item cost: {{GenericData|get_tiered_item_price|5}}.&lt;br /&gt;
&lt;br /&gt;
=== Trooper Gold Share ===&lt;br /&gt;
&amp;lt;code&amp;gt;3 players splitting trooper gold: &amp;amp;#123;&amp;amp;#123;GenericData|get_trooper_gold_share_frac|3&amp;amp;#125;&amp;amp;#125;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3 players splitting trooper gold: {{GenericData|get_trooper_gold_share_frac|3}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Data templates]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Template documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LVL</name></author>
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