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	<updated>2026-09-13T07:58:45Z</updated>
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		<id>https://deadlock.wiki/Template:HeroData/doc?diff=58294&amp;oldid=prev</id>
		<title>LVL: Doc for template</title>
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		<updated>2026-02-08T17:24:12Z</updated>

		<summary type="html">&lt;p&gt;Doc for template&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This template allows you to display hero stats automatically using the game files. It pulls data directly from [[Data:HeroData.json]].&lt;br /&gt;
&lt;br /&gt;
== ⚡ Quick Start ==&lt;br /&gt;
# Go to [[Data:HeroData.json]] and find the hero you want.&lt;br /&gt;
# Look for the stat you need.&lt;br /&gt;
# Use the template with the hero&amp;#039;s name (or internal key) and the stat name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Basic Example:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|Abrams|MaxHealth}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|Abrams|MaxHealth}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|hero_atlas|MaxHealth}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|hero_atlas|MaxHealth}}&lt;br /&gt;
&lt;br /&gt;
== 📖 Template Functions ==&lt;br /&gt;
The template has different modes depending on what information you need.&lt;br /&gt;
&lt;br /&gt;
=== Getting Stats (Default) ===&lt;br /&gt;
This is the most common use case. Retrieves a hero&amp;#039;s base stat value. The module automatically checks the hero&amp;#039;s top-level stats, then Weapon stats, then AltFire stats.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|HERO_NAME|STAT_NAME|sig_figs_or_localize}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HERO_NAME&amp;#039;&amp;#039;&amp;#039; - The hero&amp;#039;s name (e.g., &amp;lt;code&amp;gt;Abrams&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Bebop&amp;lt;/code&amp;gt;) or internal key (e.g., &amp;lt;code&amp;gt;hero_atlas&amp;lt;/code&amp;gt;)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;STAT_NAME&amp;#039;&amp;#039;&amp;#039; - The stat to retrieve (e.g., &amp;lt;code&amp;gt;MaxHealth&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;BulletResist&amp;lt;/code&amp;gt;)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;sig_figs_or_localize&amp;#039;&amp;#039;&amp;#039; (optional) - Either a number for rounding (significant figures) or &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to localize the value&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|Abrams|MaxHealth}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|Abrams|MaxHealth}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|Bebop|BulletResist}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|Bebop|BulletResist}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|Abrams|MaxHealth|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|Abrams|MaxHealth|2}} &amp;#039;&amp;#039;(rounded to 2 sig figs)&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|Bebop|DPS|3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|Bebop|DPS|3}}&lt;br /&gt;
&lt;br /&gt;
=== Getting Alt Fire Stats ===&lt;br /&gt;
Retrieves stats specifically from a hero&amp;#039;s alternate fire mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|altfire|HERO_NAME|STAT_NAME|sig_figs_or_localize}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|altfire|Shiv|BulletDamage}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|altfire|Shiv|BulletDamage}}&lt;br /&gt;
&lt;br /&gt;
=== Getting List Elements ===&lt;br /&gt;
Retrieves a specific element from a list/array property. Primarily used for weapon types.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|list|HERO_NAME|LIST_NAME|INDEX|localize}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;LIST_NAME&amp;#039;&amp;#039;&amp;#039; - The name of the list property (usually &amp;lt;code&amp;gt;WeaponTypes&amp;lt;/code&amp;gt;)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;INDEX&amp;#039;&amp;#039;&amp;#039; - Which element to get (1 for first, 2 for second, etc.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;localize&amp;#039;&amp;#039;&amp;#039; (optional) - Defaults to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; for readable names. Set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; for raw internal keys.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|list|Abrams|WeaponTypes|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|list|Abrams|WeaponTypes|1}} &amp;#039;&amp;#039;(returns &amp;quot;Spreadshot&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|list|Abrams|WeaponTypes|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|list|Abrams|WeaponTypes|2}} &amp;#039;&amp;#039;(returns &amp;quot;Close Range&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|list|Abrams|WeaponTypes|1|false}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|list|Abrams|WeaponTypes|1|false}} &amp;#039;&amp;#039;(returns raw &amp;quot;Attribute_EWeaponAttribute_Spreadshot&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; By default, list elements are localized to give readable names like &amp;quot;Spreadshot&amp;quot; instead of &amp;quot;Attribute_EWeaponAttribute_Spreadshot&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting Scaling Values ===&lt;br /&gt;
Retrieves the scaling value for a stat and returns it formatted with the appropriate scaling template ({{tl|Ss}} for Spirit or {{tl|PI}} for Power Increases).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|scalar|HERO_NAME|SCALING_TYPE|STAT_NAME|sig_figs_or_localize}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;SCALING_TYPE&amp;#039;&amp;#039;&amp;#039; - Either &amp;lt;code&amp;gt;Spirit&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Level&amp;lt;/code&amp;gt; (for Power Increases)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;STAT_NAME&amp;#039;&amp;#039;&amp;#039; - The stat to check scaling for&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;sig_figs_or_localize&amp;#039;&amp;#039;&amp;#039; (optional) - Rounding or localization&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|scalar|Sinclair|Spirit|MaxMoveSpeed}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|scalar|Sinclair|Spirit|MaxMoveSpeed}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|scalar|Bebop|Level|BulletResist}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|scalar|Bebop|Level|BulletResist}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Returns an empty string if the hero doesn&amp;#039;t have scaling for that stat.&lt;br /&gt;
&lt;br /&gt;
=== Getting Hero Tags ===&lt;br /&gt;
Retrieves one of a hero&amp;#039;s three descriptive tags.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|tag|HERO_NAME|TAG_NUMBER}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HERO_NAME&amp;#039;&amp;#039;&amp;#039; - The hero&amp;#039;s display name (e.g., &amp;lt;code&amp;gt;Abrams&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Lady Geist&amp;lt;/code&amp;gt;)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;TAG_NUMBER&amp;#039;&amp;#039;&amp;#039; - 1, 2, or 3 (for the first, second, or third tag)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|tag|Abrams|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|tag|Abrams|1}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{HeroData|tag|Lady Geist|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → {{HeroData|tag|Lady Geist|2}}&lt;br /&gt;
&lt;br /&gt;
== 📋 Common Stats ==&lt;br /&gt;
Here are some frequently used stats you can retrieve:&lt;br /&gt;
&lt;br /&gt;
=== Vitality ===&lt;br /&gt;
* &amp;lt;code&amp;gt;MaxHealth&amp;lt;/code&amp;gt; - Maximum health&lt;br /&gt;
* &amp;lt;code&amp;gt;BaseHealthRegen&amp;lt;/code&amp;gt; - Health regeneration per second&lt;br /&gt;
* &amp;lt;code&amp;gt;BulletResist&amp;lt;/code&amp;gt; - Bullet resistance percentage&lt;br /&gt;
* &amp;lt;code&amp;gt;TechResist&amp;lt;/code&amp;gt; - Spirit resistance percentage&lt;br /&gt;
* &amp;lt;code&amp;gt;MeleeResist&amp;lt;/code&amp;gt; - Melee resistance percentage&lt;br /&gt;
* &amp;lt;code&amp;gt;MaxMoveSpeed&amp;lt;/code&amp;gt; - Movement speed&lt;br /&gt;
* &amp;lt;code&amp;gt;SprintSpeed&amp;lt;/code&amp;gt; - Sprint speed&lt;br /&gt;
* &amp;lt;code&amp;gt;StaminaCooldown&amp;lt;/code&amp;gt; - Stamina cooldown&lt;br /&gt;
* &amp;lt;code&amp;gt;Stamina&amp;lt;/code&amp;gt; - Stamina amount&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &amp;lt;code&amp;gt;DPS&amp;lt;/code&amp;gt; - Damage per second&lt;br /&gt;
* &amp;lt;code&amp;gt;BulletDamage&amp;lt;/code&amp;gt; - Damage per bullet&lt;br /&gt;
* &amp;lt;code&amp;gt;RoundsPerSecond&amp;lt;/code&amp;gt; - Fire rate&lt;br /&gt;
* &amp;lt;code&amp;gt;ClipSize&amp;lt;/code&amp;gt; - Magazine/clip size&lt;br /&gt;
* &amp;lt;code&amp;gt;ReloadTime&amp;lt;/code&amp;gt; - Reload duration&lt;br /&gt;
* &amp;lt;code&amp;gt;LightMeleeDamage&amp;lt;/code&amp;gt; - Light melee damage&lt;br /&gt;
* &amp;lt;code&amp;gt;HeavyMeleeDamage&amp;lt;/code&amp;gt; - Heavy melee damage&lt;br /&gt;
* &amp;lt;code&amp;gt;BulletSpeed&amp;lt;/code&amp;gt; - Projectile speed&lt;br /&gt;
* &amp;lt;code&amp;gt;FalloffStartRange&amp;lt;/code&amp;gt; - Damage falloff start distance&lt;br /&gt;
* &amp;lt;code&amp;gt;FalloffEndRange&amp;lt;/code&amp;gt; - Damage falloff end distance&lt;br /&gt;
* &amp;lt;code&amp;gt;WeaponTypes&amp;lt;/code&amp;gt; - List of weapon attributes (use with &amp;lt;code&amp;gt;list&amp;lt;/code&amp;gt; function)&lt;br /&gt;
&lt;br /&gt;
=== Spirit ===&lt;br /&gt;
* &amp;lt;code&amp;gt;TechPower&amp;lt;/code&amp;gt; - Spirit power&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;For a complete list of stats, check [[Data:HeroData.json]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== ❌ Common Errors ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Hero Not Found&amp;lt;/span&amp;gt;&lt;br /&gt;
*: The hero name/key is incorrect. Make sure to use either the display name (e.g., &amp;lt;code&amp;gt;Abrams&amp;lt;/code&amp;gt;) or internal key (e.g., &amp;lt;code&amp;gt;hero_atlas&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Returns &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;&lt;br /&gt;
*: The stat doesn&amp;#039;t exist for that hero, or the stat name is spelled incorrectly.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;No Alt Fire&amp;lt;/span&amp;gt;&lt;br /&gt;
*: This hero doesn&amp;#039;t have an alternate fire mode.&lt;br /&gt;
&lt;br /&gt;
== 💡 Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hero Names:&amp;#039;&amp;#039;&amp;#039; Most functions accept EITHER the internal hero key (e.g., &amp;lt;code&amp;gt;hero_atlas&amp;lt;/code&amp;gt;) OR the display name (e.g., &amp;lt;code&amp;gt;Abrams&amp;lt;/code&amp;gt;). The &amp;lt;code&amp;gt;tag&amp;lt;/code&amp;gt; function ONLY accepts display names (e.g., &amp;lt;code&amp;gt;Abrams&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Lady Geist&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Significant Figures:&amp;#039;&amp;#039;&amp;#039; The optional rounding parameter uses significant figures, not decimal places. &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; turns &amp;lt;code&amp;gt;1250&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;1300&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;0.125&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;0.13&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nested Stats:&amp;#039;&amp;#039;&amp;#039; The module automatically checks multiple locations for stats (top-level → Weapon → AltFire), so you don&amp;#039;t need to specify where the stat is located.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weapon Types:&amp;#039;&amp;#039;&amp;#039; By default, the &amp;lt;code&amp;gt;list&amp;lt;/code&amp;gt; function returns localized, human-readable names. This is almost always what you want!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;Displays hero stats and information from game files. Use Data:HeroData.json to find available stats.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Function or Hero Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Either a function name (altfire, list, scalar, tag) OR the hero&amp;#039;s name/key when getting stats (e.g., Abrams or hero_atlas).&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Abrams&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&amp;quot;altfire&amp;quot;, &amp;quot;list&amp;quot;, &amp;quot;scalar&amp;quot;, &amp;quot;tag&amp;quot;]&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Hero Name or Stat Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The hero&amp;#039;s name/key (if param 1 is a function) OR the stat name to retrieve (if param 1 is a hero name).&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;MaxHealth&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Stat Name, Index, or Options&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Depends on function: stat name for altfire/scalar, list name for list function, tag number for tag function, or sig_figs/localize for default function.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Additional Parameter&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Additional parameter for specific functions (e.g., list index, sig_figs for altfire/scalar).&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;5&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Localization&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;For list function: set to &amp;#039;false&amp;#039; to get raw internal keys instead of localized names (defaults to &amp;#039;true&amp;#039;). For scalar function: sig_figs or localize option.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;true&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template documentation]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LVL</name></author>
	</entry>
</feed>