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== Documentation == '''Description:''' <templatedata> { "params": { "key": { "description": "The hero's key word, used to auto-fill table contents from \"Data:HeroData.json\". Can be the hero's capitalized name in English or the hero's in-game code name.", "type": "string", "example": "hero_atlas", "required": true, "default": "hero_targetdummy" }, "voice_actor": { "description": "Voice actor(s) for the hero. Footnotes providing sources can (and should) be added when possible.", "example": "Samoa Joe <ref>[https://www.imdb.com/title/tt33268153/fullcredits/Deadlock] on [https://www.imdb.com/IMDb]</ref>", "suggested": true }, "release_date": { "description": "Date of the official release of the hero.", "example": "April 24, 2024", "suggested": true }, "codenames": { "description": "Alternative names used for this hero, found inside of game files.", "example": "Atlas; Bull", "suggested": true }, "pronouns": { "description": "Character pronouns assumed from in-game text/voice-lines or other official information.", "example": "He/Him, She/Her, They/Them, He/Them, She/Them" }, "show_hero_tags": { "description": "Shows (true) or hides (false) the three-word hero tags shown in the roster screen. (ex. \"Tank, Brawler, Bull-Headed\" for Abrams). Heroes without tags omit the row automatically.", "type": "boolean", "default": "true" }, "show_icon": { "description": "Shows (true) or hides (false) the icon used by the hero in the in-game chat.", "type": "boolean", "default": "true" }, "no_ammo": { "description": "If set to true, disables the \"Ammo\" and \"Reload Time\" statistics.", "type": "boolean", "default": "false" }, "nocat": { "description": "If set to true, suppresses all automatic categories. Categories are only ever added in the main namespace, and never for disabled heroes.", "type": "boolean", "default": "false" }, "name_font_size": { "description": "Sets the size of the font for hero names that do not have a logo image. Only has an effect when \"<Name>_name.svg\" is missing, which includes every hero on languages that have no localized logos.", "example": "25px", "default": "25px" }, "card": { "description": "A file name, including the extension, used as the hero's portrait. Falls back to \"Dummy card.png\" if the file does not exist. NOTE: Only use for overriding automatic data.", "example": "Abrams card.png", "type": "string", "default": "<Hero name> card.png" }, "icon": { "description": "The hero's chat icon, given WITHOUT the \".png\" extension. NOTE: Only use for overriding automatic data.", "example": "Abrams", "type": "string", "default": "<Hero name>" }, "name": { "description": "Overrides the hero's name. Used both for the displayed title and to locate the name logo at \"<name>_name.svg\", so give a hero name, NOT a file name. (Silver (Transformed) uses \"Silver\" to reuse Silver's logo.)", "example": "Silver", "type": "string" }, "dps": {}, "bullet_damage": {}, "pellets_per_shot": { "description": "For heroes with shotgun-type weapons that fire multiple bullets all at once, at the same time. (Silver, Abrams, Shiv, etc.) The row is hidden when the value is 1 or less." }, "bullets_per_burst": { "description": "For heroes with weapons that fire multiple bullets in longer bursts, instead of all at once. (Seven, Paradox, Sinclair, Lash) The row is hidden when the value is 1 or less." }, "ammo": {}, "bullets_per_sec": {}, "reload_time": {}, "bullet_velocity": {}, "light_melee": {}, "heavy_melee": {}, "max_range": { "description": "Maximum distance the bullet can reach. The row only appears when this is provided. (Bebop)", "example": "32{{PI|2}}" }, "max_health": {}, "health_regen": {}, "crit_reduction": { "description": "Percentage (+ or -) that is multiplied to the critical damage (ex. headshots) received from other heroes, increasing/reducing critical damage intake. (Mo & Krill, Rem, Seven)" }, "bullet_resist": {}, "spirit_resist": {}, "melee_resist": {}, "debuff_resist": { "description": "Base debuff resistance, as a percentage. (Mina)" }, "bullet_lifesteal": { "description": "Healing gained from bullet damage inflicted to other heroes." }, "spirit_lifesteal": { "description": "Healing gained from spirit damage inflicted to other heroes." }, "move_speed": {}, "sprint_speed": {}, "stamina": {}, "stamina_cooldown": {}, "spirit_power": { "description": "Base spirit power and scaling." } }, "format": "block", "paramOrder": [ "key", "voice_actor", "release_date", "codenames", "pronouns", "show_hero_tags", "show_icon", "no_ammo", "nocat", "name_font_size", "card", "icon", "name", "dps", "bullet_damage", "pellets_per_shot", "bullets_per_burst", "ammo", "bullets_per_sec", "reload_time", "bullet_velocity", "light_melee", "heavy_melee", "max_range", "max_health", "health_regen", "crit_reduction", "bullet_resist", "spirit_resist", "melee_resist", "debuff_resist", "bullet_lifesteal", "spirit_lifesteal", "move_speed", "sprint_speed", "stamina", "stamina_cooldown", "spirit_power" ], "description": "Automated infobox for Deadlock heroes." } </templatedata> <includeonly>[[Category:Infobox templates|Hero]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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