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Gammaton32 (talk | contribs) exclude unreleased heroes for categories, added a few more categories |
Gammaton32 (talk | contribs) categories |
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{{#if:{{{crit_reduction|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|CritDamageReceivedPercent}}|{{lang cat|Heroes with modified crit resistance}}}} | {{#if:{{{crit_reduction|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|CritDamageReceivedPercent}}|{{lang cat|Heroes with modified crit resistance}}}} | ||
{{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|ReloadSingle}}|true|{{lang cat|Heroes with single reload weapons}}}} | {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|ReloadSingle}}|true|{{lang cat|Heroes with single reload weapons}}}} | ||
{{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CanCrit}}|true|{{lang cat|Heroes that don't deal critical damage}}}} | |||
{{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageBonusPercent|3}} != 0|{{lang cat|Heroes with modified crit scale}}}} | {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageBonusPercent|3}} != 0|{{lang cat|Heroes with modified crit scale}}}} | ||
{{#if:{{{bullet_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletResist}}|{{lang cat|Heroes with modified bullet resist}}}} | {{#if:{{{bullet_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletResist}}|{{lang cat|Heroes with modified bullet resist}}}} | ||
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{{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffStartRange}}|{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffEndRange}}|{{lang cat|Heroes with no weapon damage falloff}}}} | {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffStartRange}}|{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffEndRange}}|{{lang cat|Heroes with no weapon damage falloff}}}} | ||
{{#if:{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|SpinAcceleration}}|{{lang cat|Heroes with spin up weapons}}}} | {{#if:{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|SpinAcceleration}}|{{lang cat|Heroes with spin up weapons}}}} | ||
{{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletGravityScale}}|0|{{lang cat|Heroes without bullet gravity}}}}}} | |||
{{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} < 14.7|{{lang cat|Heroes with slow dash speed}}}} | {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} < 14.7|{{lang cat|Heroes with slow dash speed}}}} | ||
{{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} = 14.7|{{lang cat|Heroes with medium dash speed}}}} | {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} = 14.7|{{lang cat|Heroes with medium dash speed}}}} | ||