Template:Infobox hero: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) correction |
Gammaton32 (talk | contribs) scaling invoke for bullet damage, melee and health |
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|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletDamage}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletDamage}}</span>]]: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|BulletDamage}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Ammo{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Ammo{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}</span>]]: | ||
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|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}</span>]]: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|LightMeleeDamage}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}</span>]]: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|HeavyMeleeDamage}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Falloff Range{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Falloff Range{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</span>]]: | ||
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|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthAttribute}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthAttribute}}</span>]]: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|MaxHealth}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health Regen{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthRegen}}</span>]]: | | style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health Regen{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthRegen}}</span>]]: | ||