Template:Infobox item/doc: Difference between revisions

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== Usage ==
== Usage ==
'''Note: This template is not intended for direct use.''' Use the template below.
{{tl|Infobox item/auto}}
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in [[:Category:Items]].
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in [[:Category:Items]].


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| item_stat3          = +1m/s Move Speed
| item_stat3          = +1m/s Move Speed
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
| passive1_main1       = +40% Minions Fire Rate (Conditional)
| passive1_stat2       = 20m Radius
| passive1_alt1       = 20m Radius
| active1_cooldown    = 20s
| active1_cooldown    = 20s
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_stat1       = +2m/s Move Speed (Conditional)
| active1_main1       = +2m/s Move Speed (Conditional)
| active1_stat2       = +25% Fire Rate (Conditional)
| active1_main2       = +25% Fire Rate (Conditional)
| active1_stat3       = 30m Active Radius
| active1_alt1       = 30m Active Radius
| active1_stat4       = 6s Duration
| active1_alt2       = 6s Duration
}}
}}
</pre>
</pre>
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| item_stat3          = +1m/s Move Speed
| item_stat3          = +1m/s Move Speed
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
| passive1_main1       = +40% Minions Fire Rate (Conditional)
| passive1_stat2       = 20m Radius
| passive1_alt1       = 20m Radius
| active1_cooldown    = 20s
| active1_cooldown    = 20s
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_stat1       = +2m/s Move Speed (Conditional)
| active1_main1       = +2m/s Move Speed (Conditional)
| active1_stat2       = +25% Fire Rate (Conditional)
| active1_main2       = +25% Fire Rate (Conditional)
| active1_stat3       = 30m Active Radius
| active1_alt1       = 30m Active Radius
| active1_stat4       = 6s Duration
| active1_alt2       = 6s Duration
| no_category          = true
| no_category          = true
}}
}}
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| active1_cooldown    = 28s
| active1_cooldown    = 28s
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_stat1       = 75 Damage
| active1_main1       = 75 Damage
| active1_stat2       = 40% Movement Slow (Conditional)
| active1_main2       = 40% Movement Slow (Conditional)
| active1_stat3       = 14m End Radius
| active1_alt1       = 14m End Radius
| active1_stat4       = 3s Duration
| active1_alt2       = 3s Duration
}}
}}
</pre>
</pre>
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| active1_cooldown    = 28s
| active1_cooldown    = 28s
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_stat1       = 75 Damage
| active1_main1       = 75 Damage
| active1_stat2       = 40% Movement Slow (Conditional)
| active1_main2       = 40% Movement Slow (Conditional)
| active1_stat3       = 14m End Radius
| active1_alt1       = 14m End Radius
| active1_stat4       = 3s Duration
| active1_alt2       = 3s Duration
| no_category        = true
| no_category        = true
}}
|-
|
<pre>
{{Infobox item
| item_name            = Restorative Locket
| item_stat1          = +10% Spirit Resist
| item_stat2          = +25% Melee Resist
| item_stat3          = +1m/s Sprint Speed
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
| active1_cooldown    = 25s
| active1_description  = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
| active1_stat1        = 32 Heal per Stack
| active1_stat2        = 15 Max Stacks
}}
</pre>
|
{{Infobox item
| item_name            = Restorative Locket
| item_stat1          = +10% Spirit Resist
| item_stat2          = +25% Melee Resist
| item_stat3          = +1m/s Sprint Speed
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
| active1_cooldown    = 25s
| active1_description  = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
| active1_stat1        = 32 Heal per Stack
| active1_stat2        = 15 Max Stacks
| no_category          = true
}}
}}
|}
|}