Template:ItemBox: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Vergir (talk | contribs)
texture now also accepts 1, 2 or 3 to force a single paper texture on every card (with help from vergir-bot LLM)
Add lowGraphics flag bundling the cheap layers and a 1x icon request, so callers rendering many cards set one parameter (with help from vergir-bot LLM)
Line 21: Line 21:
-->{{#vardefine:isImbue|{{#ifeq:{{#var:isImbue}}|true|itembox-imbue}}}}<!--
-->{{#vardefine:isImbue|{{#ifeq:{{#var:isImbue}}|true|itembox-imbue}}}}<!--


     Optional simplifications for callers that render many cards at once. Each
     lowGraphics=true is the setting for callers that place dozens of cards on
     masked layer costs the GPU an extra render pass per card and the texture
    one page. It bundles the cheap variants below and drops the icon request to
     costs a backdrop read, so dropping them buys frames at the cost of detail.
     1:1 with the card, which is the single largest saving: at the default 160px
     wearMask drops the mask from the wear tint three different ways:
    the browser's 2x pick exceeds the source image and it decodes the original
     PNG rather than a thumbnail. Each piece is a render pass, a backdrop read or
    a texture upload the GPU would otherwise repeat for every card on screen.
-->{{#vardefine:lowGraphics|{{#ifeq:{{{lowGraphics|}}}|true|itembox-ramp-wear itembox-flat-icon itembox-force-tex-3}}}}<!--
-->{{#vardefine:iconPx|{{#ifeq:{{{lowGraphics|}}}|true|{{#expr: 80 * {{#if:{{{size|}}}|{{{size}}}|1}} }}|160}}}}<!--
 
    The same layers individually, for testing combinations or overriding the
     bundle above. wearMask drops the mask from the wear tint three ways:
     no  - tint moves behind the artwork, so only the card stock is coloured
     no  - tint moves behind the artwork, so only the card stock is coloured
     ramp - tint stays on top, fading in from the card's edges
     ramp - tint stays on top, fading in from the card's edges
Line 37: Line 44:
-->{{#vardefine:linkClick|{{{overrideLinkClick|{{#var:itemName}}{{If lang}}}}}}}<!--
-->{{#vardefine:linkClick|{{{overrideLinkClick|{{#var:itemName}}{{If lang}}}}}}}<!--


--><div class="itembox {{#var:showTierTag}} {{#var:tier}} {{#var:slot}} {{#var:isActive}} {{#var:isImbue}} {{#var:variants}} {{#var:lite}}" style="font-size:{{#expr: 10 * {{#if:{{{size|}}}|{{{size}}}|1}} }}px;">
--><div class="itembox {{#var:showTierTag}} {{#var:tier}} {{#var:slot}} {{#var:isActive}} {{#var:isImbue}} {{#var:variants}} {{#var:lowGraphics}} {{#var:lite}}" style="font-size:{{#expr: 10 * {{#if:{{{size|}}}|{{{size}}}|1}} }}px;">
<div class="itembox-background">
<div class="itembox-background">
<div class="itembox-card">
<div class="itembox-card">
<div class="itembox-icon-area">
<div class="itembox-icon-area">
<div class="itembox-icon">[[File:{{#var:linkImage}}.png|160px|link=]]</div>
<div class="itembox-icon">[[File:{{#var:linkImage}}.png|{{#var:iconPx}}px|link=]]</div>
<div class="itembox-tier-badge">
<div class="itembox-tier-badge">
<div class="itembox-tier-badge-shadow"></div>
<div class="itembox-tier-badge-shadow"></div>

Revision as of 15:05, 24 July 2026

Template documentation [view] [edit] [history] [purge]
CSS3 logo.svg
This template uses CSS found at ItemBox/styles.css.

Usage

{{ItemBox}} renders a Deadlock shop item as a card: icon, tier art, and the item name auto-sized to fit. Pass an item name and everything else — tier, slot, tags, image — is pulled from Module:ItemData.

{{ItemBox|Extended Magazine}}
Imbue

Extended Magazine

Active

Parameters

Template parameters[Edit template data]

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
itemNameitemName 1

Item name; keys into Module:ItemData. Positional.

Example
Extended Magazine
Stringrequired
sizesize

Scales the whole card. 1 = default (80px wide), 1.5 = 150%, 0.75 = 75%.

Default
1
Example
1.5
Numberoptional
showTierTagshowTierTag

Set to true to show the tier corner badge.

Suggested values
true false
Booleanoptional
lowGraphicslowGraphics

Set to true for pages that place many cards at once (the card navboxes). Swaps the paper texture to a cacheable overlay so scrolling stays smooth; the look is nearly identical.

Suggested values
true false
Booleanoptional
overrideDisplayNameoverrideDisplayName

Replaces the name shown on the card.

Example
Test Name
Stringoptional
overrideTieroverrideTier

Replaces the card's tier.

Suggested values
1 2 3 4 5
Numberoptional
overrideSlotoverrideSlot

Replaces the card's background (type).

Suggested values
Weapon Vitality Spirit
Stringoptional
overrideIsActiveoverrideIsActive

Forces the ACTIVE tag on or off.

Suggested values
true false
Booleanoptional
overrideIsImbueoverrideIsImbue

Forces the IMBUE tag on or off.

Suggested values
true false
Booleanoptional
overrideLinkTooltipoverrideLinkTooltip

Page the hover tooltip reads its info from.

Example
Extended Magazine
Stringoptional
overrideLinkImageoverrideLinkImage

Page/file the icon image comes from.

Example
Extended Magazine
Stringoptional
overrideLinkClickoverrideLinkClick

Page the card links to when clicked.

Example
Bullet Lifesteal (item)
Stringoptional

Examples

Basic

{{ItemBox|Close Quarters}}
{{ItemBox|Spirit Shredder Bullets}}
{{ItemBox|Silencer}}
{{ItemBox|Extra Health}}
{{ItemBox|Echo Shard}}
{{ItemBox|Celestial Blessing}}
Imbue

Close Quarters

Active
Imbue

Spirit Shredder Bullets

Active
Imbue

Silencer

Active
Imbue

Extra Health

Active
Imbue

Echo Shard

Active
Imbue

Celestial Blessing

Active

Tier tag

{{ItemBox|Extended Magazine|showTierTag = true}}
{{ItemBox|Berserker|showTierTag = true}}
{{ItemBox|Echo Shard|showTierTag = true}}
{{ItemBox|Celestial Blessing|showTierTag = true}}
Imbue

Extended Magazine

Active
Imbue

Berserker

Active
Imbue

Echo Shard

Active
Imbue

Celestial Blessing

Active

Size

{{ItemBox|Extended Magazine|size = 0.75}}
{{ItemBox|Extended Magazine}}
{{ItemBox|Extended Magazine|size = 1.5}}
Imbue

Extended Magazine

Active
Imbue

Extended Magazine

Active
Imbue

Extended Magazine

Active

Low graphics

For pages that place many cards at once. The paper texture becomes a single cacheable overlay so scrolling stays smooth; the look is nearly identical.

{{ItemBox|Extra Health}}
{{ItemBox|Kinetic Dash}}
{{ItemBox|Metal Skin}}
{{ItemBox|Echo Shard}}

{{ItemBox|Extra Health|lowGraphics = true}}
{{ItemBox|Kinetic Dash|lowGraphics = true}}
{{ItemBox|Metal Skin|lowGraphics = true}}
{{ItemBox|Echo Shard|lowGraphics = true}}

Normal

Imbue

Extra Health

Active
Imbue

Kinetic Dash

Active
Imbue

Metal Skin

Active
Imbue

Echo Shard

Active

Low graphics

Imbue

Extra Health

Active
Imbue

Kinetic Dash

Active
Imbue

Metal Skin

Active
Imbue

Echo Shard

Active

Overrides

{{ItemBox|High-Velocity Rounds|overrideDisplayName = Test Name}}
{{ItemBox|Intensifying Magazine|overrideTier = 4}}
{{ItemBox|Weakening Headshot|overrideSlot = Spirit}}
{{ItemBox|Recharging Rush|overrideIsActive = true}}
{{ItemBox|Alchemical Fire|overrideIsImbue = true}}
{{ItemBox|Bullet Lifesteal|overrideLinkClick = Heroes}}
Imbue

Test Name

Active
Imbue

Intensifying Magazine

Active
Imbue

Weakening Headshot

Active
Imbue

Recharging Rush

Active
Imbue

Alchemical Fire

Active
Imbue

Bullet Lifesteal

Active

References