Template:ItemBox: Difference between revisionsGive feedback
Revert the lowGraphics icon downscale to isolate its effect; the paper blend removal was the real win. Icons back to 160px (with help from vergir-bot LLM) |
Add texture=blend and blend1/2/3 modes, and give lowGraphics the cacheable blended paper instead of no texture (with help from vergir-bot LLM) |
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lowGraphics=true is the setting for callers that place dozens of cards on | lowGraphics=true is the setting for callers that place dozens of cards on | ||
one page. | one page. The wear tint becomes a gradient and the icon mask is dropped, | ||
and the paper texture is composited into the card layer with | |||
background-blend-mode instead of the separate mix-blend-mode overlay. That | |||
render thread's OpenGL work on the profiled navbox by around 90% | is the change that matters: mix-blend-mode reads the page backdrop so | ||
WebRender re-rasterises those regions every scrolled frame, while a | |||
-->{{#vardefine:lowGraphics|{{#ifeq:{{{lowGraphics|}}}|true|itembox-ramp-wear itembox-flat-icon itembox- | same-element blend stays a static tile. Removing the overlay blend cut the | ||
render thread's OpenGL work on the profiled navbox by around 90%. | |||
-->{{#vardefine:lowGraphics|{{#ifeq:{{{lowGraphics|}}}|true|itembox-ramp-wear itembox-flat-icon itembox-blend-texture itembox-blend-tex-3}}}}<!-- | |||
The same layers individually, for testing combinations or overriding the | The same layers individually, for testing combinations or overriding the | ||
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ramp - tint stays on top, fading in from the card's edges | ramp - tint stays on top, fading in from the card's edges | ||
soft - tint stays on top, uniform and lighter, with the name lifted clear | soft - tint stays on top, uniform and lighter, with the name lifted clear | ||
texture | texture handles the paper grain: | ||
no - drop it entirely | |||
-->{{#vardefine:lite|{{#switch:{{{wearMask|}}}|no=itembox-flat-wear|ramp=itembox-ramp-wear|soft=itembox-soft-wear}} {{#ifeq:{{{iconMask|}}}|no|itembox-flat-icon}} {{#switch:{{{texture|}}}|no=itembox-no-texture|1=itembox-force-tex-1|2=itembox-force-tex-2|3=itembox-force-tex-3}}}}<!-- | 1/2/3 - one shared paper via the mix-blend overlay (does not cache) | ||
blend - paper multiplied into the card art, per item, cacheable | |||
blend1/blend2/blend3 - the cacheable blend with one shared paper | |||
-->{{#vardefine:lite|{{#switch:{{{wearMask|}}}|no=itembox-flat-wear|ramp=itembox-ramp-wear|soft=itembox-soft-wear}} {{#ifeq:{{{iconMask|}}}|no|itembox-flat-icon}} {{#switch:{{{texture|}}}|no=itembox-no-texture|1=itembox-force-tex-1|2=itembox-force-tex-2|3=itembox-force-tex-3|blend=itembox-blend-texture {{#var:variants-blend}}|blend1=itembox-blend-texture itembox-blend-tex-1|blend2=itembox-blend-texture itembox-blend-tex-2|blend3=itembox-blend-texture itembox-blend-tex-3}}}}<!-- | |||
Links. | Links. | ||