Editing Template:MiscData/doc

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This template allows you to display misc stats automatically using the game files. It pulls data directly from [[Data:MiscData.json]].
== ⚡ Quick Start ==
# Go to [[Data:MiscData.json]] and find the stat you want.
# Look at the "path" to the stat you need.
# Copy that path into the template, separating each step with a pipe <code>|</code>.
'''Basic Example:'''
<code><nowiki>{{MiscData|medic_trooper_aoe_health_pickup_amber|RegenFixed|Base}}</nowiki></code>
== 📖 How to Build a Path ==
JSON data is like a set of nested folders. To get a specific number, you have to tell the template which folders to open.
=== 1. Find the NPC Name ===
The first parameter is always the "internal name" of the unit.
=== 2. Follow the Boxes (The "Double Box" Rule) ===
When looking at the [[Data:MiscData.json|Data Viewer]], follow the lines to your stat.
* '''Standard Stat (Single Box):'''
*: If the stat is just inside a standard box, just add its name.
*: ''Example:'' <code><nowiki>{{MiscData|ammo_permanent_pickup|PickupRadius|Base}}</nowiki></code>
* '''List / Array (Double Box):'''
*: '''Important:''' If you see a '''box inside a box''' , this is a '''List'''.
*: You cannot just ask for the stat; you must use a '''Number''' to tell the template which item in the list to look at (1 for the 1st, 2 for the 2nd, etc.).
*: ''Example:'' <code><nowiki>{{MiscData|cd_permanent_pickup|Modifer|ScriptValues|1|value}}</nowiki></code>
=== 3. Rounding (Optional) ===
If the number is too long (e.g., 0.333333), you can add a number at the very end to round it.
* '''Note:''' This uses '''Significant Figures''', not decimal places.
* <code>...|2}}</code> turns <code>1250</code> into <code>1300</code>.
* <code>...|2}}</code> turns <code>0.125</code> into <code>0.13</code>.
== ❌ Common Errors ==
* <span class="error">Error: Key "X" not found...</span>
*: You likely spelled the stat name wrong, or you forgot a step in the path (like missing a folder name).
* <span class="error">Error: Path points to a table/object...</span>
*: You stopped too early! You pointed to a "folder" (like <code>ShieldLogic</code>) instead of a specific number inside it. Add one more parameter to get the specific stat.
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