Tesla Bullets: Difference between revisions

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LVL (talk | contribs)
Added that it upgrades to capacitor
Fixed spirit scaling from 0.15 to 0.14
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name           = Tesla Bullets
| item_name = Tesla Bullets
| item_type           = Weapon
| item_type = Weapon
| item_tier           = 3
| item_tier = 3
| has_components       = false
| has_components = false
| has_passive1         = true
| has_passive1 = true
| has_passive2         = false
| has_passive2 = false
| has_active1         = false
| has_active1 = false
| has_iscomponentof   = true
| has_components2 =
| iscomponentof1_name = Capacitor
| has_iscomponentof = true
| souls               = 3,200
| has_iscomponentof2 =
| has_iscomponentof3 =
| iscomponentof1_name = Capacitor
| souls = 3,200
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_cooldown   = 0.25s
| passive1_cooldown = 0.25s
| passive1_stat1       = 45{{ss|0.15}} Shock Damage
| passive1_stat1 = 45{{ss|0.14}} Shock Damage
| passive1_stat3       = 15% Proc Chance
| passive1_stat3 = 15% Proc Chance
| passive1_stat4       = 8m Jump Radius
| passive1_stat4 = 8m Jump Radius
| passive1_stat5       = 4 Max Jumps
| passive1_stat5 = 4 Max Jumps
}}
}}