Tesla Bullets: Difference between revisionsGive feedback
TheMilkMan (talk | contribs) Updated formatting and switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Tesla Bullets | | item_name = Tesla Bullets | ||
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| sound1 = tesla proc 01.mp3 | | sound1 = tesla proc 01.mp3 | ||
}} | }} | ||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Tesla Bullets | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}} | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamagePerChain|prefix=|suffix=|noicon=true}} Shock Damage | |||
| passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcChance|prefix=|suffix=|noicon=true}} Proc Chance | |||
| passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainCount|prefix=|suffix=|noicon=true}} Max Jumps | |||
| passive1_stat5 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainRadius|prefix=|suffix=|noicon=true}} Jump Radius | |||
| iscomponentof1_name = Capacitor | |||
| sound1 = tesla proc 01.mp3 | |||
}} | |||
</tabber> | |||
</div> | |||
'''Tesla Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy. | '''Tesla Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy. | ||