Tesla Bullets: Difference between revisionsGive feedback
Added that it upgrades to capacitor |
Fixed spirit scaling from 0.15 to 0.14 |
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{{Infobox item | {{Infobox item | ||
| item_name | | item_name = Tesla Bullets | ||
| item_type | | item_type = Weapon | ||
| item_tier | | item_tier = 3 | ||
| has_components | | has_components = false | ||
| has_passive1 | | has_passive1 = true | ||
| has_passive2 | | has_passive2 = false | ||
| has_active1 | | has_active1 = false | ||
| has_iscomponentof | | has_components2 = | ||
| iscomponentof1_name | | has_iscomponentof = true | ||
| souls | | has_iscomponentof2 = | ||
| has_iscomponentof3 = | |||
| iscomponentof1_name = Capacitor | |||
| souls = 3,200 | |||
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy. | | passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy. | ||
| passive1_cooldown | | passive1_cooldown = 0.25s | ||
| passive1_stat1 | | passive1_stat1 = 45{{ss|0.14}} Shock Damage | ||
| passive1_stat3 | | passive1_stat3 = 15% Proc Chance | ||
| passive1_stat4 | | passive1_stat4 = 8m Jump Radius | ||
| passive1_stat5 | | passive1_stat5 = 4 Max Jumps | ||
}} | }} | ||