Tesla Bullets: Difference between revisions

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Spirit Scaling
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| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_cooldown    =
| passive1_cooldown    =
| passive1_stat1      = 30 + (0.16 * SpiritPower) Shock Damage
| passive1_stat1      = 30 {{ss|0.16}} Shock Damage
| passive1_stat2      = 60 + (0.2 * SpiritPower) Damage on Jump
| passive1_stat2      = 60 {{ss|0.2}} Damage on Jump
| passive1_stat3      = 25% Proc Chance
| passive1_stat3      = 25% Proc Chance
| passive1_stat4      = 8m Jump Radius
| passive1_stat4      = 8m Jump Radius