|
|
| Line 1: |
Line 1: |
| <tabber>
| | {{Infobox item/auto|Tesla Bullets| sound1 = tesla proc 01.mp3}} |
| Default=
| |
| {{Infobox item | |
| | item_name = Tesla Bullets | |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
| |
| | passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}
| |
| | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|DamagePerChain}} Shock Damage
| |
| | passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|ProcChance}} Proc Chance
| |
| | passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|ChainCount}} Max Jumps
| |
| | passive1_stat5 = {{ItemData|{{#var:item_key_or_en}}|ChainRadius}} Jump Radius
| |
| | iscomponentof1_name = Capacitor
| |
| | sound1 = tesla proc 01.mp3
| |
| }}
| |
| |-|
| |
| Enhanced=
| |
| {{Infobox item
| |
| | enhanced = true
| |
| | item_name = Tesla Bullets
| |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
| |
| | passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcCooldown|prefix=|suffix=|noicon=true}}
| |
| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamagePerChain|prefix=|suffix=|noicon=true}} Shock Damage
| |
| | passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcChance|prefix=|suffix=|noicon=true}} Proc Chance
| |
| | passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainCount|prefix=|suffix=|noicon=true}} Max Jumps
| |
| | passive1_stat5 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainRadius|prefix=|suffix=|noicon=true}} Jump Radius
| |
| | iscomponentof1_name = Capacitor
| |
| | sound1 = tesla proc 01.mp3 | |
| }} | |
| </tabber>
| |
|
| |
|
| '''Tesla Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy. | | '''Tesla Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy. |