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== Functions == [[File:Weapon shop.png|thumb|Shop UI]] === Buying === Items can be purchased using Souls and are separated into 4 different tiers based on their price: 800, 1,600, 3,200 and 6,400. Items with components can be bought in their entirety or get upgraded into from their components for their price minus the Souls already spent on the components. === Selling === Items can be sold back to the shop for half of the initial amount of Souls spent on them, or entirely refunded if the player has not left the shop area after first purchasing an item, freeing up item slots for the player. === Imbuing === When certain items are purchased, the player is prompted to [[Imbue|imbue]] one of their hero's abilities, giving them an additional bonus in the stat that item is improving. For example, when buying {{ItemIcon|Surge Of Power}}, one ability can be chosen to have extra [[Spirit Power]], allowing for further ability specialization. === Active Items === When buying an Active Item, players are prompted to place it into one of 4 ability slots in addition to their normal item slots. Players can only have a maximum of 4 Active Items in their inventory at a time, even if they have open item slots available to purchase more. Once a player has 4 Active Items, no more Active Items can be purchased until an Active Item is sold. === Shop Bonus === {{Main|Item#Item Types|l1=Item Types}} When buying items, the player gains bonus stats related to the item's category: [[Weapon Damage]] for [[Weapon Item|Weapon]], [[Health]] for [[Vitality Item|Vitality]], and [[Spirit Power]] for [[Spirit Item|Spirit]].
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