The Curiosity Shop: Difference between revisions

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Sloofy (talk | contribs)
The starting value of T4 items is 6000 now
Sloofy (talk | contribs)
Updated wording
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[[Items]] are split into three categories; the two damage types, [[Weapon]] and [[Spirit]], and [[Vitality]] for defense.
[[Items]] are split into three categories; the two damage types, [[Weapon]] and [[Spirit]], and [[Vitality]] for defense.


These shops are scattered throughout the [[map]] with one at each base, towards mid on both teams sides, along with every lane's first Guardians, although these close after the Guardian is killed. They can be found by heading towards the shop icon on the minimap ([[File:MinimapShopIcon.png|24px|link=]]). Players can interact with shops by standing in front of them within the small yellow rectangle.  
These shops are scattered throughout the [[map]] with one at each base, towards mid on both teams sides, along with every lane's first [[Guardian|Guardians]], although these close after the Guardian is killed. They can be found by heading towards the shop icon on the minimap ([[File:MinimapShopIcon.png|24px|link=]]). Players can interact with shops by standing in front of them within the small yellow rectangle and pressing their open shop keybind.  


Every hero also has a set of items in their Default build separated into sections for the [[Strategy|early, mid, and late game]] set by the developers. Players are also capable of creating and sharing their own builds for each hero.
Every hero also has a set of items in their Default build separated into sections for the [[Strategy|early, mid, and late game]] as determined by the developers. Players are also capable of creating and sharing their own builds for each hero.


Some items are components, which can be upgraded into more expensive items with improved effects.
Some items are components, which can be upgraded into more expensive items with improved effects.
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=== Buying ===
=== Buying ===
[[File:Vitality Shop UI.png|alt=Shop UI|thumb|300x300px|Shop UI]]
[[File:Vitality Shop UI.png|alt=Shop UI|thumb|300x300px|Shop UI]]
Items can be purchased using souls, and are separated into 4 different tiers based on their price, 500, 1,250, 3,000+ and 6,000+, items with components can be bought in their entirety or get upgraded into from their components for their price minus the souls already spent on the components.
Items can be purchased using Souls and are separated into 4 different tiers based on their price: 500, 1,250, 3,000+ and 6,000+. Items with components can be bought in their entirety or get upgraded into from their components for their price minus the Souls already spent on the components.


=== Selling ===
=== Selling ===
Items can be sold back to the shop for half of the initial amount of souls spent on them, or entirely refunded if the player has not left the shop area after first purchasing an item, freeing up item slots for the player.
Items can be sold back to the shop for half of the initial amount of Souls spent on them, or entirely refunded if the player has not left the shop area after first purchasing an item, freeing up item slots for the player.


=== Imbuing ===
=== Imbuing ===
When certain items are purchased the player is prompted to imbue one of their hero's abilities, giving them an additional bonus in the stat that item is improving. For example, when buying {{ItemIcon|Superior Cooldown}}, one ability can be chosen to have a greater cooldown reduction then the others, allowing for further ability specialization.
When certain items are purchased, the player is prompted to imbue one of their hero's abilities, giving them an additional bonus in the stat that item is improving. For example, when buying {{ItemIcon|Superior Cooldown}}, one ability can be chosen to have a greater cooldown reduction then the others, allowing for further ability specialization.


=== Active Items ===
=== Active Items ===
When buying an Active Item, players are prompted to place it into one of 4 ability slots in addition to their normal item slots. Players can only have a maximum of 4 active items in their inventory at a time, even if they have open item slots available to purchase more. Once a player has 4 active items, no more active items can be purchased until an active item is sold.
When buying an Active Item, players are prompted to place it into one of 4 ability slots in addition to their normal item slots. Players can only have a maximum of 4 Active Items in their inventory at a time, even if they have open item slots available to purchase more. Once a player has 4 Active Items, no more Active Items can be purchased until an Active Item is sold.


== Shop Locations ==
== Shop Locations ==
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=== Base Shop ===
=== Base Shop ===
The base shop can be found at spawn. Unlike other shops, the buying radius extends to the whole width of the spawn room. Players can only buy items at their own base's shop.
The base shop can be found at spawn. Unlike other shops, the buying radius extends to the whole area of the spawn room. Players can only buy items at their own base's shop.


=== Side Shop ===
=== Side Shop ===
By every lane there is a side shop available to all heroes', allowing quick purchases without leaving the lane. However, if the respective tier one tower is destroyed , the side shop closes and will not sell any items for the rest of the match. Players can only buy items at their own team's side shops.
By every lane there is a side shop available, allowing quick purchases without leaving the lane. However, if the lane's Guardian is destroyed, the side shop closes and will not sell any items for the rest of the match. Players can only buy items at their own team's side shops.


=== Secret Shop ===
=== Secret Shop ===