The Curiosity Shop: Difference between revisionsGive feedback
Being more specific that the items in the Default builds are just the default, and that they are not specifically recommended |
Add info about how each category of item adds an additional stat and remove subjective statements |
||
| Line 17: | Line 17: | ||
==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | ==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | ||
Weapon items focus on improving the player's base weapons | Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or addional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item. | ||
==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | ==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | ||
Vitality items focus on improving the player's survivability, defense, and movement capabilities. | Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base [[Health]] in addition to their other effects depending on the cost of the item. | ||
==== [[File:Spirit icon.png|25x25px|link=]] Spirit ==== | ==== [[File:Spirit icon.png|25x25px|link=]] Spirit ==== | ||
Spirit items focus on improving the player's abilities | Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some [[Spirit Power]] in addition to their other effects depending on the cost of the item. | ||
==Functions== | ==Functions== | ||