The Curiosity Shop: Difference between revisionsGive feedback
Add info about how each category of item adds an additional stat and remove subjective statements |
Add +% Weapon Damage stat |
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==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | ==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | ||
Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or addional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item. | Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or addional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item. | ||
{| class="wikitable" | |||
|+ | |||
!Cost | |||
!Increase in Weapon Damage | |||
|- | |||
|500 | |||
| +6% Weapon Damage | |||
|- | |||
|1,250 | |||
| +10% Weapon Damage | |||
|- | |||
|3,000 | |||
| +14% Weapon Damage | |||
|- | |||
|6,200 | |||
| +18% Weapon Damage | |||
|} | |||
==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | ==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | ||