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[[File:Shop Logo.png|459x459px]] | [[File:Shop Logo.png|459x459px|link=]] | ||
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== Overview == | == Overview == | ||
[[File:Screenshot 2024-08-26 180204.png|thumb|500x500px|alt=Curiosity Shop|The Curiosity Shop in-game.]] | [[File:Screenshot 2024-08-26 180204.png|thumb|500x500px|alt=Curiosity Shop|The Curiosity Shop in-game.]] | ||
The Curiosity Shop is the main form of progression in matches of ''[[Deadlock]]'', giving players access to dozens of powerful items available for the player to purchase using [[File:Souls icon black.png|20x20px]] [[Souls]]. These items provide a variety of different stat increases and bonuses for the player, modifying things like ammo, fire rate, damage of abilities and weapons, ability range and cooldowns, movement speed, etc, along with passive buffs and additional active abilities. | The Curiosity Shop is the main form of progression in matches of ''[[Deadlock]]'', giving players access to dozens of powerful items available for the player to purchase using [[File:Souls icon black.png|20x20px|link=]] [[Souls]]. These items provide a variety of different stat increases and bonuses for the player, modifying things like ammo, fire rate, damage of abilities and weapons, ability range and cooldowns, movement speed, etc, along with passive buffs and additional active abilities. | ||
Items are split into three categories; the two damage types, [[Weapon]] and [[Spirit]], and [[Vitality]] for defense. | Items are split into three categories; the two damage types, [[Weapon]] and [[Spirit]], and [[Vitality]] for defense. | ||
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== Item Types == | == Item Types == | ||
==== [[File:Weapon Icon.png|25x25px]] Weapon ==== | ==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | ||
Weapon items focus on improving the player's base weapons, giving additional ammo, weapon damage, fire rate, giving players buffs like more damage, defense, or life steal when they land their shots and the enemies they hit debuffs, like reducing their armor or movement speed. Weapon items are great for powering up your heroes basic attacks and consistently applying effects to yourself and enemies. | Weapon items focus on improving the player's base weapons, giving additional ammo, weapon damage, fire rate, giving players buffs like more damage, defense, or life steal when they land their shots and the enemies they hit debuffs, like reducing their armor or movement speed. Weapon items are great for powering up your heroes basic attacks and consistently applying effects to yourself and enemies. | ||
==== [[File:Vitality Icon.png|25x25px]] Vitality ==== | ==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | ||
Vitality items focus on improving the player's survivability, defense, and movement capabilities. Items offer more max health and regen, resistance to bullet and spirit damage, extra stamina and sprint speed, and several active items that allow for players to heal quickly or stay in a fight longer. | Vitality items focus on improving the player's survivability, defense, and movement capabilities. Items offer more max health and regen, resistance to bullet and spirit damage, extra stamina and sprint speed, and several active items that allow for players to heal quickly or stay in a fight longer. | ||
==== [[File:Spirit icon.png|25x25px]] Spirit ==== | ==== [[File:Spirit icon.png|25x25px|link=]] Spirit ==== | ||
Spirit items focus on improving the player's abilities, modifying things like their damage, duration, and cooldown, giving abilities extra charges and lifesteal. These items are best for heroes with powerful abilities, and weak or inconsistent primary weapons | Spirit items focus on improving the player's abilities, modifying things like their damage, duration, and cooldown, giving abilities extra charges and lifesteal. These items are best for heroes with powerful abilities, and weak or inconsistent primary weapons | ||