The Cursed Apple: Difference between revisions

Brrr (talk | contribs)
Map Icons table updates from 2024-10-10 update
Brrr (talk | contribs)
Map Timings and Events section update for the 2024-10-10 update
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== Map Timings and Events ==
== Map Timings and Events ==
[[File:Dl streets map spawns 0-10min, 2024-10-11.gif|alt=Animated image of the Deadlock minimap showing the progression of spawns on the map at 0, 2, 5, 8, and 10 minutes. Firstly shows only the initial map state with lanes and towers, then adds 6 small camps, then adds 26 medium camps, then adds 8 hard camps and 4 vault camps, and finally adds a Soul Urn icon and the two Runes spawns.|thumb|0 -> 2 -> 5 -> 8 -> 10 Minutes]]
[[File:Dl streets at 2 Minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 2:00 with no units on it. Has the icons for 6 small camps added on top of the initial map state.|thumb|240x240px|2 Minutes]]
=== 2:00 ===
=== 2:00 ===
* '''Easy Neutral Camps'''
* '''Easy Neutral Camps'''
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** '''Count:''' 6
** '''Count:''' 6


=== 3:00 ===
* '''[[Golden Statue|Golden Statues]] (Tier 1)'''
* '''[[Golden statue]]s'''
** '''Respawn Time:''' 3 minutes after being broken.
** '''Respawn Time:''' 3 minutes after being broken.
** '''Buffs Granted:'''
** '''Buffs Granted:'''
*** 1.5% Fire Rate
*** +1.5% Fire Rate
*** 4% Ammo Capacity
*** +4% Ammo Capacity
*** 0.75% Cooldown Reduction
*** +0.75% Cooldown Reduction
*** 3% Weapon Damage
*** +3% Weapon Damage
*** +15-20 Health
*** +20 Health
*** +2-3 Spirit
*** +2 Spirit
* '''Crates/Boxes'''
* '''[[Breakables|Crates/Boxes]]'''
** '''Drops:''' Unsecured souls (50-100 on average, scales with game time).
** '''Drops:''' Unsecured souls (50-100 on average, scales with game time).
** '''Usage:'''
** '''Usage:'''
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*** If the player die with unsecured souls, they drop as a soul urn. Picking up the urn grants the unsecured souls.
*** If the player die with unsecured souls, they drop as a soul urn. Picking up the urn grants the unsecured souls.
*** Neutral creeps ("denizens") also drop unsecured souls.
*** Neutral creeps ("denizens") also drop unsecured souls.
[[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|5 Minutes]]


=== 7:00 ===
=== 5:00 ===
* '''Medium Neutral Camps'''
* '''Medium Neutral Camps'''
** '''Respawn Time:''' 6 minutes after all creeps in camp are defeated.
** '''Respawn Time:''' 6 minutes after all creeps in camp are defeated.
** '''Count:''' 26
** '''Count:''' 26
[[File:Dl streets at 8 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 8:00 with no units on it. Has the icons for 6 small camps, 26 medium camps, 8 hard camps, and 2 vault camps added on top of the initial map state.|thumb|240x240px|8 Minutes]]
=== 8:00 ===
* '''Hard Neutral Camps'''
* '''Hard Neutral Camps'''
** '''Respawn Time:''' 8 minutes after all creeps in camp are defeated.
** '''Respawn Time:''' 8 minutes after all creeps in camp are defeated.
** '''Count:''' 8
** '''Count:''' 8
* '''Vault Camp''' ([[Sinner's Sacrifice]] machines)
** '''Machine Effect:''' Has 10 health and can only be damaged with melee attacks. Weak melee attacks will do 1 point of damage and strong melee attacks will do 2.  Each hit will deal 40 points of damage to the attacker but grant some amount of souls.  After all health is removed the machine is destroyed and additional souls are dispensed.
** '''Respawn Time:''' 4 minutes after being defeated.
** '''Count:''' 4 locations (some locations have 2 machines).
* '''[[Troopers]]''' '''Post-Lane Soul Mechanics:'''
** The initial kill on a Trooper no longer grants Souls. Instead, all souls are contained in the [[Soul Orb]].
** Souls from Troopers can no longer be doubled and split between other friendly heroes around the trooper or player who confirmed it (who always receives the full value).
* [[Teleporter|'''Teleporters''']] '''Open'''
[[File:Dl streets at 10 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 10:00 with no units on it. Has the icons for 6 small camps, 26 medium camps, 8 hard camps, 2 vault camps, the Soul Urn and 2 Runes added on top of the initial map state.|thumb|240x240px|10 Minutes]]


=== 10:00 ===
=== 10:00 ===
* '''[[Troopers]]''' '''Soul Rewards:'''
** The initial kill on a Trooper no longer grants Souls. Instead, all souls are contained in the Soul orb, which can be denied.
** Souls from Troopers are no longer doubled for 2 players in lane. Instead, all souls are divided evenly.
* '''Runes/Powerup Buffs'''
* '''Runes/Powerup Buffs'''
** '''Spawn and Respawn:''' Every 5 minutes thereafter.
** '''Spawn and Respawn:''' Every 5 minutes thereafter.
** '''Example:''' If picked up at 14:55, a new rune will appear at 15:00.
** '''Example:''' If picked up at 14:55, a new rune will appear at 15:00.
** '''Note:''' Runes spawn at both locations simultaneously, and their status can be checked via the mini-map icon.
** '''Note:''' Runes spawn at both locations simultaneously, and their status can be checked via the mini-map icon.
* '''Soul Urn'''
** '''Descent:''' Begins at 10:00 and rotates to each side of the map.
** '''Landing Time:''' 12 seconds after it begins descending.
** '''Respawn Time:''' Every 5 minutes after 10:00.
* '''Mid Boss'''
* '''Mid Boss'''
** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff.
** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies.
** '''Effects:'''
** '''Effects:'''
*** Reduces respawn time (possibly by half) for the next death.
*** Reduces respawn time by 40/50/60% (kill 1/2/3+) for the next death.
*** Grants additional health (and possibly damage and fire rate) to lane creeps.
*** Grants 50/70/90% (kill 1/2/3+) additional health (and possibly damage and fire rate) to lane creeps.
*** If the player dies when the team obtains the Rejuvenator, the player's respawn time will be reduced.
** '''Respawn Time:''' 7 minutes after being defeated.
** '''Respawn Time:''' 7 minutes after being defeated.
* '''Soul Urn'''
*'''Golden Statues Upgraded (Tier 2)'''
** '''Descent:''' Begins at 10:00 and rotates to each side of the map.
**'''Buffs Granted:'''
** '''Landing Time:''' Every 5 minutes after 10:00, such as: 10:30, 15:30, 20:30, etc.
*** +2% Fire Rate
* '''Sacrifice Machines'''
*** +6% Ammo Capacity
** '''Effects:''' Has 10 health and can only be damaged with melee attacks. Weak melee attacks will do 1 point of damage and strong melee attacks will do 2.  Each hit will deal 40 points of damage to the attacker but grant some amount of souls.  After all health is removed the machine is destroyed and additional souls are dispensed.
*** +1% Cooldown Reduction
** '''Respawn time:''' 5 minutes after being destroyed.
*** +4% Weapon Damage
** '''Count:''' 4 locations (some locations have 2 machines).
*** +30 Health
*** +3 Spirit


=== 15:30 ===
=== 25:00 ===
* '''Golden Statue Buffs'''
* '''Golden Statues Upgraded (Tier 3)'''
** '''Buffs Granted:'''
** '''Buffs Granted:'''
*** 2% Fire Rate
*** +2.5% Fire Rate
*** 6% Ammo Capacity
*** +8% Ammo Capacity
*** 1% Cooldown Reduction
*** +1.5% Cooldown Reduction
*** 4% Weapon Damage
*** +7% Weapon Damage
*** +20 Health
*** +40 Health
*** +3 Spirit
*** +5 Spirit


== Territory ==
== Territory ==