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* All the lanes are named after real New York streets, and the team's bases Grand Central (Sapphire) and Penn Station (Amber) are named after major train stations. | * All the lanes are named after real New York streets, and the team's bases Grand Central (Sapphire) and Penn Station (Amber) are named after major train stations. | ||
* The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>. | * The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>. | ||
* There used to be a map in the files called '' | * There used to be a map in the files called ''caldera_trooper,'' which featured assets from both [[Neon Prime|''Neon Prime'']] and early ''Deadlock'' builds. It has since been removed, but was archived by modders. A tour and comparison of ''caldera_trooper'' was made by YouTube channel [https://www.youtube.com/watch?v=9NI_-X37Y2A DeadAir]. | ||
* Other unused maps currently accessible in the game files that use ''Neon Prime'' assets are called ''start'', ''1v1_test'' and ''hero_testing''. | |||
* Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 ''Real New York buildings in Deadlock, explained.''] on Deadlock Steam Community</ref> | * Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 ''Real New York buildings in Deadlock, explained.''] on Deadlock Steam Community</ref> | ||