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m correction for melee on sinner's sacrifices |
m update timings for urn. Add timings for Rifts, Trooper buffs and guardian/walker debuffs. |
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| Line 184: | Line 184: | ||
=== 10:00 === | === 10:00 === | ||
* '''[[Powerups]]''' | |||
* '''[[Soul Urn]]''' | |||
** '''Descent:''' Begins at 10:00 lands after 12 seconds. | |||
** '''Respawn Time:''' Every 5 minutes after 10:00. | |||
* '''[[Unstable Rift]]''' | |||
** '''Spawn:''' First Rift spawns at 11:00 ± 1 minute thus making 10:00 the earliest possible time for Rift to spawn | |||
** '''Mechanics:''': Spawn as visual indicator => 40s pass => Global announcement => 20s pass => Rift contest begins. | |||
** '''Respawn Time:''' Every 7 ± 1 minutes after the previous Rift. | |||
*'''Golden Statues Upgraded (Tier 2)''' | *'''Golden Statues Upgraded (Tier 2)''' | ||
**'''Buffs Granted:''' | **'''Buffs Granted:''' | ||
| Line 198: | Line 207: | ||
=== 12:00 === | === 12:00 === | ||
* '''[[ | * '''[[Guardians]]''' lose their last damage resistance and at -50% become as vulnerable as they can be. | ||
=== 18:00 === | |||
* '''[[Walkers]]''' lose their last damage resistance and at -65% become as vulnerable as they can be. | |||
=== 20:00 === | |||
* '''[[Troopers]]''' start spawning more frequently, from every 30s to every 25s. | |||
=== 30:00 === | === 30:00 === | ||
| Line 213: | Line 227: | ||
*** +30 Health | *** +30 Health | ||
*** +4 Spirit | *** +4 Spirit | ||
=== 35:00 === | |||
* '''[[Troopers]]''' start spawning more frequently, from every 25s to every 20s. | |||
** They also get +50% max HP. | |||
== Territory == | == Territory == | ||