The Cursed Apple: Difference between revisions

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Vergir (talk | contribs)
m update timings for urn. Add timings for Rifts, Trooper buffs and guardian/walker debuffs.
Vergir (talk | contribs)
add Respawn Room section (documented regen rate in the room)
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Outside of the lanes is an area of the map called the jungle, which is home to the neutral [[Denizen]] camps. Denizens are alien-like entities that appear in groups and will attack when provoked. They come in three different sizes: small, medium and large, and drop more souls the larger they are. Being neutral units, both teams can attack the same denizen camps, and they will be aggressive to their attackers no matter which team they are on.
Outside of the lanes is an area of the map called the jungle, which is home to the neutral [[Denizen]] camps. Denizens are alien-like entities that appear in groups and will attack when provoked. They come in three different sizes: small, medium and large, and drop more souls the larger they are. Being neutral units, both teams can attack the same denizen camps, and they will be aggressive to their attackers no matter which team they are on.
=== Respawn Room ===
At the rear of each team's base sits the Respawn Room, where heroes [[Death|respawn]] after being killed. It also houses the team's [[The Curiosity Shop|Curiosity Shop]] and a [[Souls#Soul Well|Soul Well]], which activates 3 minutes into the match. While inside the room, allied heroes restore {{DataProp|Convar|citadel_player_regen_zone_bonus_pct}}% of their maximum [[Health|health]] plus {{DataProp|Convar|citadel_player_regen_zone_bonus_base}} health each second. Enemy heroes who enter are targeted by four turrets positioned around the room.


=== Juke Rooms ===
=== Juke Rooms ===
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=== 3:00 ===
=== 3:00 ===


* '''Soul Well
** Soul Wells located in the respawn room for each team start emitting souls.
* '''[[Crates]]'''
* '''[[Crates]]'''
** '''Respawn Time:''' 3 minutes after being broken.
** '''Respawn Time:''' 3 minutes after being broken.