The Cursed Apple: Difference between revisionsGive feedback
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* '''[[Breakables|Crates/Boxes]]''' | * '''[[Breakables|Crates/Boxes]]''' | ||
** '''Respawn Time:''' 3 minutes after being broken. | ** '''Respawn Time:''' 3 minutes after being broken. | ||
** '''Drops:''' Unsecured Souls (50-100 on average, scales with game time). | ** '''Drops:''' [[Souls#Unsecured Souls | Unsecured Souls]] (50-100 Souls on average, scales with game time). | ||
** '''Usage:''' | ** '''Usage:''' | ||
*** Unsecured Souls can be spent immediately and will convert to reliable Souls over time. | *** Unsecured Souls can be spent immediately and will convert to reliable Souls over time. | ||
*** If the player die with | *** If the player die with Unsecured Souls, they appear on the ground where they died. Picking up the Souls grants the Unsecured Souls. | ||
*** Denizens also drop | *** Denizens also drop Unsecured Souls. | ||
[[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|The map at 5 minutes.]] | [[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|The map at 5 minutes.]] | ||
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** '''Landing Time:''' 12 seconds after it begins descending. | ** '''Landing Time:''' 12 seconds after it begins descending. | ||
** '''Respawn Time:''' Every 5 minutes after 10:00. | ** '''Respawn Time:''' Every 5 minutes after 10:00. | ||
* '''Mid Boss''' | * '''Mid-Boss''' | ||
** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies. | ** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies. | ||
** '''Effects:''' | ** '''Effects:''' | ||
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* The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>. | * The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>. | ||
* There used to be a map in the files called ''Caldera_trooper,'' which featured assets from both [[Neon Prime|''Neon Prime'']] and early ''Deadlock'' builds. It has since been removed, but was archived by modders. A tour and comparison of ''Caldera_trooper'' was made by YouTube channel [https://www.youtube.com/watch?v=9NI_-X37Y2A DeadAir]. | * There used to be a map in the files called ''Caldera_trooper,'' which featured assets from both [[Neon Prime|''Neon Prime'']] and early ''Deadlock'' builds. It has since been removed, but was archived by modders. A tour and comparison of ''Caldera_trooper'' was made by YouTube channel [https://www.youtube.com/watch?v=9NI_-X37Y2A DeadAir]. | ||
* Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 '' | * Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 ''Real New York buildings in Deadlock, explained.''] on Deadlock Steam Community</ref> | ||
== Gallery == | == Gallery == | ||