The Cursed Apple: Difference between revisionsGive feedback
Undo revision 73763 by ~2026-BaseHideShrine323 (talk) Tag: Undo |
Updated most of the timings table, as well as relabeled the text for the minimap images to match the updated timings (though they are still partially incorrect due to mid-boss now spawning at 0:00 and need to be remade, link to animated minimap was also removed). Removed the mention of post-lane soul orb mechanics as those are no longer present in the game, and added a page link for the Soul Urn. |
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** '''Effect:''' Resurrects a player who dies after 3s, consuming 1 credit. | ** '''Effect:''' Resurrects a player who dies after 3s, consuming 1 credit. | ||
** '''Respawn Time:''' 7/6/5 minutes* after being defeated, decreasing with each respawn. | ** '''Respawn Time:''' 7/6/5 minutes* after being defeated, decreasing with each respawn. | ||
[[File:Midtown0min.png|alt=Image of the Deadlock minimap as it appears at 0:00 with no units on it. Initial map state.|thumb|240x240px|The map at 0 minutes.]] | [[File:Midtown0min.png|alt=Image of the Deadlock minimap as it appears at 0:00 with no units on it. Initial map state.|thumb|240x240px|The map at 0 minutes.]] | ||
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=== 2:00 === | === 2:00 === | ||
* '''Easy [[Denizen]] camps''' | * '''Easy [[Denizen]] camps''' | ||
** '''Respawn Time:''' {{#expr:floor({{NpcData|neutral_trooper_weak|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_weak|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_weak|SpawnInterval}} mod 60}} minutes after all Denizens in camp are defeated. | ** '''Respawn Time:''' {{#expr:floor({{NpcData|neutral_trooper_weak|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_weak|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_weak|SpawnInterval}} mod 60}} minutes after all Denizens in camp are defeated. | ||
** '''Count:''' 4 | ** '''Count:''' 4 | ||
=== 3:00 === | |||
* '''[[Crates]]''' | * '''[[Crates]]''' | ||
** '''Respawn Time:''' 3 minutes after being broken. | ** '''Respawn Time:''' 3 minutes after being broken. | ||
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*** If the player dies with Unsecured Souls, they appear on the ground where they died. Picking up the Souls grants the Unsecured Souls. | *** If the player dies with Unsecured Souls, they appear on the ground where they died. Picking up the Souls grants the Unsecured Souls. | ||
*** Denizens also drop Unsecured Souls. | *** Denizens also drop Unsecured Souls. | ||
* '''[[Golden Statue|Golden Statues]] (Tier 1)''' | * '''[[Golden Statue|Golden Statues]] (Tier 1)''' | ||
** '''Respawn Time:''' 3 minutes after being broken. | ** '''Respawn Time:''' 3 minutes after being broken. | ||
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*** +15 Health | *** +15 Health | ||
*** +2 Spirit | *** +2 Spirit | ||
* '''Note:''' The boxes and statues in the room above [[Mid-Boss]] only spawn | * '''Note:''' The boxes and statues in the room above [[Mid-Boss]] only spawn at 10:00. | ||
[[File:Midtown6min.png|alt=Image of the Deadlock minimap as it appears at | [[File:Midtown6min.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|The map at 5 minutes.]] | ||
=== 5:00 === | === 5:00 === | ||
* '''Powerups''' | * '''[[Powerups]]''' | ||
** '''Spawn and Respawn:''' Every 5 minutes thereafter. | ** '''Spawn and Respawn:''' Every 5 minutes thereafter. | ||
*** '''Example:''' If picked up at 14:55, a new powerup will appear at 15:00. | *** '''Example:''' If picked up at 14:55, a new powerup will appear at 15:00. | ||
*** '''Note:''' Powerups spawn at both locations simultaneously, and their status can be checked via the mini-map icon. | *** '''Note:''' Powerups spawn at both locations simultaneously, and their status can be checked via the mini-map icon. | ||
* '''Medium [[Denizen]] Camps''' | * '''Medium [[Denizen]] Camps''' | ||
** '''Respawn Time:''' {{#expr:floor({{NpcData|neutral_trooper_normal|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_normal|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_normal|SpawnInterval}} mod 60}} minutes after all Denizens in camp are defeated. | ** '''Respawn Time:''' {{#expr:floor({{NpcData|neutral_trooper_normal|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_normal|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_normal|SpawnInterval}} mod 60}} minutes after all Denizens in camp are defeated. | ||
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** '''Respawn Time:''' {{#expr:{{NpcData|neutral_sinners_sacrifice|SpawnInterval}}/60}} minutes after being defeated. | ** '''Respawn Time:''' {{#expr:{{NpcData|neutral_sinners_sacrifice|SpawnInterval}}/60}} minutes after being defeated. | ||
** '''Count:''' 10 locations (some locations have 2 machines). | ** '''Count:''' 10 locations (some locations have 2 machines). | ||
=== 10:00 === | === 10:00 === | ||
*'''Golden Statues Upgraded (Tier 2)''' | *'''Golden Statues Upgraded (Tier 2)''' | ||
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*** +25 Health | *** +25 Health | ||
*** +3 Spirit | *** +3 Spirit | ||
[[File:Midtown10min.png|alt=Image of the Deadlock minimap as it appears at 12:00 with no units on it. Has the icons for 6 small camps, 26 medium camps, 8 hard camps, 2 vault camps, the Soul Urn and 2 Runes added on top of the initial map state.|thumb|240x240px|The map at 12 minutes.]] | |||
=== 12:00 === | |||
* '''[[Soul Urn]]''' | |||
** '''Descent:''' Begins at 12:00 and rotates to the opposite side of the map. | |||
** '''Landing Time:''' 12 seconds after it begins descending. | |||
** '''Respawn Time:''' Every 6 minutes after 12:00. | |||
* '''Mid Crates and Golden Statues''' (in the room above Mid-Boss) | |||
=== 30:00 === | === 30:00 === | ||
* '''Golden Statues Upgraded (Tier 3)''' | * '''Golden Statues Upgraded (Tier 3)''' | ||
** '''Buffs Granted:''' | ** '''Buffs Granted:''' | ||