The Cursed Apple: Difference between revisions

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** '''Usage:'''
** '''Usage:'''
*** Unsecured souls can be spent immediately and will convert to reliable souls over time.
*** Unsecured souls can be spent immediately and will convert to reliable souls over time.
*** If you die with unsecured souls, they drop as a soul urn. Picking up the urn grants the unsecured souls.
*** If the player die with unsecured souls, they drop as a soul urn. Picking up the urn grants the unsecured souls.
*** Neutral creeps ("denizens") also drop unsecured souls.
*** Neutral creeps ("denizens") also drop unsecured souls.


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**** Reduces respawn time (possibly by half) for the next death.
**** Reduces respawn time (possibly by half) for the next death.
**** Grants additional health (and possibly damage and fire rate) to lane creeps.
**** Grants additional health (and possibly damage and fire rate) to lane creeps.
**** If you are dead when your team obtains the Rejuvenator, your respawn time will be reduced.
**** If the player dies when the team obtains the Rejuvenator, the player's respawn time will be reduced.
*** '''Respawn Time:''' 7 minutes after being defeated.
*** '''Respawn Time:''' 7 minutes after being defeated.
* '''Soul Urn'''
* '''Soul Urn'''
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== Territory ==
== Territory ==
An important part of [[Deadlock|''Deadlock'']] is managing the clash of [[Trooper]]s that occurs in each lane. Killing enemy Troopers allowing allied troopers to move further into the lane extends the [[Ziplines|zipline]] available to your team on that lane. The ziplines on the map will show how far a lane is "pushed" towards the enemy base, how far the zipline can take the player, and if any lanes are in need of help with a quick glance.
An important part of [[Deadlock|''Deadlock'']] is managing the clash of [[Trooper]]s that occurs in each lane. Killing enemy Troopers allowing allied troopers to move further into the lane extends the [[Ziplines|zipline]] available to the player's team on that lane. The ziplines on the map will show how far a lane is "pushed" towards the enemy base, how far the zipline can take the player, and if any lanes are in need of help with a quick glance.
[[Teleporter]]s can be used to quickly traverse the map horizontally.
[[Teleporter]]s can be used to quickly traverse the map horizontally.


{{Navbox gameplay}}
{{Navbox gameplay}}