The Cursed Apple: Difference between revisions

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m Corrected what looks to be a formatting error
Sloofy (talk | contribs)
Updated wording and capitalization
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* '''[[Breakables|Crates/Boxes]]'''
* '''[[Breakables|Crates/Boxes]]'''
** '''Respawn Time:''' 3 minutes after being broken.
** '''Respawn Time:''' 3 minutes after being broken.
** '''Drops:''' Unsecured Souls (50-100 on average, scales with game time).
** '''Drops:''' [[Souls#Unsecured Souls | Unsecured Souls]] (50-100 Souls on average, scales with game time).
** '''Usage:'''
** '''Usage:'''
*** Unsecured Souls can be spent immediately and will convert to reliable Souls over time.
*** Unsecured Souls can be spent immediately and will convert to reliable Souls over time.
*** If the player die with unsecured souls, they drop as a [[Soul Orb]]. Picking up the Orb grants the unsecured Souls.
*** If the player die with Unsecured Souls, they appear on the ground where they died. Picking up the Souls grants the Unsecured Souls.
*** Denizens also drop unsecured Souls.
*** Denizens also drop Unsecured Souls.
[[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|The map at 5 minutes.]]
[[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|The map at 5 minutes.]]


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** '''Landing Time:''' 12 seconds after it begins descending.
** '''Landing Time:''' 12 seconds after it begins descending.
** '''Respawn Time:''' Every 5 minutes after 10:00.
** '''Respawn Time:''' Every 5 minutes after 10:00.
* '''Mid Boss'''
* '''Mid-Boss'''
** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies.
** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies.
** '''Effects:'''
** '''Effects:'''
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* The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>.
* The map used to be called ''dl_test'', and has since been changed to ''dl_streets'' in one of the updates. ''dl_test'' can still be accessed in-game with the [[Console commands|console command]] <code>map dl_test</code>.
* There used to be a map in the files called ''Caldera_trooper,'' which featured assets from both [[Neon Prime|''Neon Prime'']] and early ''Deadlock'' builds. It has since been removed, but was archived by modders. A tour and comparison of ''Caldera_trooper'' was made by YouTube channel [https://www.youtube.com/watch?v=9NI_-X37Y2A DeadAir].
* There used to be a map in the files called ''Caldera_trooper,'' which featured assets from both [[Neon Prime|''Neon Prime'']] and early ''Deadlock'' builds. It has since been removed, but was archived by modders. A tour and comparison of ''Caldera_trooper'' was made by YouTube channel [https://www.youtube.com/watch?v=9NI_-X37Y2A DeadAir].
* Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 ''Reference of irl new york buildings in map''] on Deadlock Steam Community</ref>
* Many of the buildings in the Cursed Apple's skyline are based on real New York buildings from the early 1900s.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007 ''Real New York buildings in Deadlock, explained.''] on Deadlock Steam Community</ref>


== Gallery ==
== Gallery ==