The Cursed Apple: Difference between revisions

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Map Timings and Events: updated golden statue buffs
Map Timings and Events: moved mid to 0 minutes
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== Map Timings and Events ==
== Map Timings and Events ==
=== 0:00 ===
* '''Mid-Boss'''
** '''Buff Granted:''' 3 [[Rejuvenator]] credits for the team (1 per heavy melee). Heals the player who punches the first time to 100% health.
** '''Effect:''' Resurrects a player who dies after 3s, consuming 1 credit.
** '''Respawn Time:''' 7/6/5 minutes* after being defeated, decreasing with each respawn.
[[File:Midtown.gif|alt=Animated image of the Deadlock minimap showing the progression of spawns on the map at 0, 2, 5, 8, and 10 minutes. Firstly shows only the initial map state with lanes and towers, then adds 6 small camps, then adds 26 medium camps, then adds 8 hard camps and 4 vault camps, and finally adds a Soul Urn icon and the two Runes spawns.|thumb|0 -> 2 -> 5 ->  6 -> 8 -> 10 Minutes]]
[[File:Midtown.gif|alt=Animated image of the Deadlock minimap showing the progression of spawns on the map at 0, 2, 5, 8, and 10 minutes. Firstly shows only the initial map state with lanes and towers, then adds 6 small camps, then adds 26 medium camps, then adds 8 hard camps and 4 vault camps, and finally adds a Soul Urn icon and the two Runes spawns.|thumb|0 -> 2 -> 5 ->  6 -> 8 -> 10 Minutes]]


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** '''Landing Time:''' 12.5 seconds after it begins descending.
** '''Landing Time:''' 12.5 seconds after it begins descending.
** '''Respawn Time:''' Every 5 minutes after 10:00.
** '''Respawn Time:''' Every 5 minutes after 10:00.
* '''Mid-Boss'''
** '''Buff Granted:''' 3 [[Rejuvenator]] credits for the team (1 per heavy melee). Heals the player who punches the first time to 100% health.
** '''Effect:''' Resurrects a player who dies after 3s, consuming 1 credit.
** '''Respawn Time:''' 7/6/5 minutes* after being defeated, decreasing with each respawn.
* '''Mid Crates and Golden Statues''' (in the room above Mid-Boss)
* '''Mid Crates and Golden Statues''' (in the room above Mid-Boss)