The Doorman/Movement: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Vergir (talk | contribs)
m Add {{Clear}} to techs
LVL (talk | contribs)
Removed keybind example as people have different keybinds
Line 26: Line 26:
|tech_type=Character Tech
|tech_type=Character Tech
|difficulty=Advanced Hard
|difficulty=Advanced Hard
|inputs= Luggage Cart (3) Alt-cast (RMB)
|inputs= Luggage Cart Alt-cast  
}}
}}
== Self Cart ==
== Self Cart ==

Revision as of 14:44, 25 July 2026

List of known movement tech for The Doorman.

Doorway
Tech Type: Character Tech
Difficulty: Basic Mechanics
Inputs: Doorway (2) → Doorway (2)

Doorway

Doorman's second ability is Doorway. Upon the placement of two doors, they will swing open and allow free traversal between the two.

Doorway has a very small invisible lip on its base and top of its frame, around 30 units wide.

The door itself is 100 units wide and 190 units high. Usable portal area is 80 units wide and 170 units; the frame of the door has collision.

Doorway does not impose any restrictions upon movement; this allows for free velocity redirection with Ziplines and makes for a very potent movement tool if you are knowledgeable enough.

Self Cart
Error creating thumbnail: Unable to save thumbnail to destination
Tech Type: Character Tech
Difficulty: Advanced Hard
Inputs: Luggage Cart Alt-cast

Self Cart

Luggage Cart is Doorman's third ability, in which he spawns an ethereal luggage cart which can trap and displace enemies. By alt-casting Luggage Cart, you can spawn a cart that instead picks up allies. You are not normally able to ride/be picked up on your own cart.

By alt-casting Luggage Cart just as you go through Doorway, you can ride your own cart. This action is location and speed dependant.