The Doorman/Sounds: Difference between revisions

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=== Firing ===
=== Firing ===
{| class="wikitable"
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|}


=== Reloading ===
=== Reloading ===
{| class="wikitable"
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|}


== Movement ==
== Movement ==
{| class="wikitable"
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|}


== Abilities ==
== Abilities ==
=== {{AbilityIcon|Call Bell}} ===
=== {{AbilityIcon|Call Bell}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast 01
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|-
|Cast 02
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|-
|Cast 03
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|}
'''Audio loops on the bell'''
{| class="wikitable"
|Loop
|
|}
'''Audio plays when the bell detonates'''
{| class="wikitable"
|Detonate 01
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|-
|Detonate 02
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|-
|Detonate 03
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|}
'''Audio plays if the explosion hits an enemy'''
{| class="wikitable"
|Hit 01
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|-
|Hit 02
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|-
|Hit 03
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|}
'''Audio plays throughout the duration of the debuff'''
{| class="wikitable"
|Debuff 01
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|-
|Debuff 02
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|-
|Debuff 03
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|}
=== {{AbilityIcon|Doorway}} ===
=== {{AbilityIcon|Doorway}} ===
'''Audio plays on The Doorman when selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select 01
|
|-
|Select 02
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|-
|Select 03
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|-
|Select 04
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|}
'''Audio loops on The Doorman while selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select Loop
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|}
'''Audio plays on The Doorman after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Deselect 01
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|-
|Deselect 02
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|-
|Deselect 03
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|}
'''2 audios play simultaneously when The Doorman places the first door'''
{| class="wikitable"
|Place Door 01
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|-
|Place Door 02
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|-
|Place Door 03
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|}
{| class="wikitable"
|Red Cast 01
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|-
|Red Cast 02
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|-
|Red Cast 03
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|}
'''After placing the second door, both open, each one using a distinct audio'''
{| class="wikitable"
|Blue Open
|
|}
{| class="wikitable"
|Red Open
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|}
'''Audio loops on the open doors'''
{| class="wikitable"
|Open Loop
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|}
'''Audio plays when the doors expire'''
{| class="wikitable"
|Expire 01
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|-
|Expire 02
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|-
|Expire 03
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|-
|Expire 04
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|}
=== {{AbilityIcon|Luggage Cart}} ===
=== {{AbilityIcon|Luggage Cart}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast 01
|
|-
|Cast 02
|
|-
|Cast 03
|
|}
'''Audio loops on the cart'''
{| class="wikitable"
|Loop
|
|}
'''Audio plays when the cart hits an enemy'''
{| class="wikitable"
|Hit 01
|
|-
|Hit 02
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|-
|Hit 03
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|-
|Hit 04
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|}
'''The 3rd upgrade allows the cart to stun an enemy if they slam on a surface, which uses an unique audio'''
{| class="wikitable"
|Wall Slam 01
|
|-
|Wall Slam 02
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|-
|Wall Slam 03
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|-
|Wall Slam 04
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|}
'''If you hold the middle mouse you can push allies with the cart instead, which uses an unique audio'''
{| class="wikitable"
|Hit Ally 01
|
|-
|Hit Ally 02
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|-
|Hit Ally 03
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|-
|Hit Ally 04
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|}
'''Audio plays when the cart expires'''
{| class="wikitable"
|Expire 01
|
|-
|Expire 02
|
|}
=== {{AbilityIcon|Hotel Guest}} ===
=== {{AbilityIcon|Hotel Guest}} ===
'''Audio plays on The Doorman when selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select
|
|}
'''Audio loops on The Doorman while selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select Loop
|
|}
'''Audio plays on The Doorman after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Deselect
|
|}
'''2 Audios plays when casting the spell'''
{| class="wikitable"
|Key Start
|
|}
{| class="wikitable"
|Victim Start
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|}
The victim leaves a remanent of his body, audio loops on it
{| class="wikitable"
|Key Loop
|
|}
While on the baroness, audio loops exclusively for the victim
{| class="wikitable"
|Victim Loop
|
|}
Audio plays if the victim fails to escape on time
{| class="wikitable"
|Late Checkout
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|}
Audio plays when the spell expires
{| class="wikitable"
|Expire 01
|
|-
|Expire 02
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|-
|Expire 03
|
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Doorman]]
[[Category:Doorman]]