The Doorman/Sounds: Difference between revisionsGive feedback
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=== Firing === | === Firing === | ||
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=== Reloading === | === Reloading === | ||
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== Movement == | == Movement == | ||
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== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Call Bell}} === | === {{AbilityIcon|Call Bell}} === | ||
'''Audio plays when casting the spell''' | |||
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|Cast 01 | |||
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|Cast 02 | |||
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|Cast 03 | |||
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'''Audio loops on the bell''' | |||
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|Loop | |||
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'''Audio plays when the bell detonates''' | |||
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|Detonate 01 | |||
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|Detonate 02 | |||
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|Detonate 03 | |||
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'''Audio plays if the explosion hits an enemy''' | |||
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|Hit 01 | |||
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|Hit 02 | |||
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|Hit 03 | |||
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'''Audio plays throughout the duration of the debuff''' | |||
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|Debuff 01 | |||
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|Debuff 02 | |||
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|Debuff 03 | |||
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=== {{AbilityIcon|Doorway}} === | === {{AbilityIcon|Doorway}} === | ||
'''Audio plays on The Doorman when selecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
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|Select 01 | |||
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|Select 02 | |||
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|Select 03 | |||
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|Select 04 | |||
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'''Audio loops on The Doorman while selecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
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|Select Loop | |||
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'''Audio plays on The Doorman after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
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|Deselect 01 | |||
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|Deselect 02 | |||
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|Deselect 03 | |||
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'''2 audios play simultaneously when The Doorman places the first door''' | |||
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|Place Door 01 | |||
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|Place Door 02 | |||
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|Place Door 03 | |||
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|Red Cast 01 | |||
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|Red Cast 02 | |||
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|Red Cast 03 | |||
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'''After placing the second door, both open, each one using a distinct audio''' | |||
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|Blue Open | |||
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|Red Open | |||
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'''Audio loops on the open doors''' | |||
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|Open Loop | |||
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'''Audio plays when the doors expire''' | |||
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|Expire 01 | |||
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|Expire 02 | |||
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|Expire 03 | |||
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|Expire 04 | |||
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=== {{AbilityIcon|Luggage Cart}} === | === {{AbilityIcon|Luggage Cart}} === | ||
'''Audio plays when casting the spell''' | |||
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|Cast 01 | |||
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|Cast 02 | |||
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|Cast 03 | |||
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'''Audio loops on the cart''' | |||
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|Loop | |||
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'''Audio plays when the cart hits an enemy''' | |||
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|Hit 01 | |||
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|Hit 02 | |||
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|Hit 03 | |||
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|Hit 04 | |||
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'''The 3rd upgrade allows the cart to stun an enemy if they slam on a surface, which uses an unique audio''' | |||
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|Wall Slam 01 | |||
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|Wall Slam 02 | |||
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|Wall Slam 03 | |||
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|Wall Slam 04 | |||
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'''If you hold the middle mouse you can push allies with the cart instead, which uses an unique audio''' | |||
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|Hit Ally 01 | |||
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|Hit Ally 02 | |||
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|Hit Ally 03 | |||
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|Hit Ally 04 | |||
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'''Audio plays when the cart expires''' | |||
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|Expire 01 | |||
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|Expire 02 | |||
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=== {{AbilityIcon|Hotel Guest}} === | === {{AbilityIcon|Hotel Guest}} === | ||
'''Audio plays on The Doorman when selecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
{| class="wikitable" | |||
|Select | |||
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'''Audio loops on The Doorman while selecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
{| class="wikitable" | |||
|Select Loop | |||
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'''Audio plays on The Doorman after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>''' | |||
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|Deselect | |||
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'''2 Audios plays when casting the spell''' | |||
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|Key Start | |||
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|Victim Start | |||
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The victim leaves a remanent of his body, audio loops on it | |||
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|Key Loop | |||
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While on the baroness, audio loops exclusively for the victim | |||
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|Victim Loop | |||
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Audio plays if the victim fails to escape on time | |||
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|Late Checkout | |||
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Audio plays when the spell expires | |||
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|Expire 01 | |||
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|Expire 02 | |||
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|Expire 03 | |||
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{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Doorman]] | [[Category:Doorman]] | ||