The Doorman/Update history: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) No edit summary |
mNo edit summary |
||
| (33 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|The Doorman}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Doorway}} range reduced from 70m to 65m. | |||
* {{AbilityIcon|Luggage Cart}}: Walker will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off. | |||
* Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25. | |||
* {{AbilityIcon|Call Bell}} Charge Time increased from 6s to 7s. | |||
* {{AbilityIcon|Doorway}} duration reduced from 20s to 15s. | |||
* {{AbilityIcon|Doorway}} T1 duration increased from +15s to +20s. | |||
* {{AbilityIcon|Doorway}} T3 range reduced from +45m to +40m. | |||
* {{AbilityIcon|Luggage Cart}} damage reduced from 80 to 60. | |||
* {{AbilityIcon|Luggage Cart}} T1 increased from +60 Damage to +80. | |||
* {{AbilityIcon|Luggage Cart}} range reduced from 25m to 20m. | |||
* {{AbilityIcon|Luggage Cart}} T2 increased from +20m Cast Range to +25m. | |||
* {{Undocumented}} Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19 (Wiki note: the new scaling gives lower damage even at max Boon 35). | |||
* Crit scaling reduced from -25% to -30%. | |||
* {{AbilityIcon|Hotel Guest}} T3 increased from 13s Cooldown on Failure to Check Out to 15s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|8|2026}} | |||
| changes = | |||
* Fixed various {{AbilityIcon|Doorway}} out of bounds exploits | |||
* Fixed various {{AbilityIcon|Luggage Cart}} bugs | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Doorway}} cooldown increased from 40s to 45s. | |||
* {{AbilityIcon|Hotel Guest}} cooldown increased from 120s to 140s. (Global ult change) | |||
* {{AbilityIcon|Hotel Guest}} T1 reduced from -25s Cooldown to -20s. (Global ult change) | |||
* {{Undocumented}} {{AbilityIcon|Hotel Guest}} no longer makes the target player drop the {{PageRef|Soul Urn}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2. | |||
* {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} radius reduced from 6m to 5.5m. | |||
* {{AbilityIcon|Call Bell}} T3 radius increased from +4m to +4.5m. | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.4 to 1.3. | |||
* {{AbilityIcon|Call Bell}} inaccuracy debuff no longer diminishes from 100% to 0% over 1 second (the rest of the debuff lasts 4s). | |||
* {{AbilityIcon|Call Bell}} inaccuracy debuff reduced from -100% to -40% (lasts the full duration). | |||
* {{AbilityIcon|Doorway}}'s close sub ability now starts on cooldown for 8s. | |||
* {{AbilityIcon|Doorway}} is no longer unsilenceable. | |||
* Fixed a recent bug where {{AbilityIcon|Luggage Cart}} was not being dispelled. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fixed a bug that could allow you to bring the [[Urn]] through a doorway. | |||
* {{Undocumented}} {{ItemIcon|Counterspell}} can now block {{AbilityIcon|Hotel Guest}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Doorways now reveal on the minimap for enemies when they are within LOS. | |||
* {{AbilityIcon|Luggage Cart}} collision size reduced by 10%. | |||
* {{AbilityIcon|Luggage Cart}} no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|25|2026}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} slow increased from 30% to 35%. | |||
* {{AbilityIcon|Call Bell}} radius increased from 5m to 6m. | |||
* {{AbilityIcon|Doorway}} Distance increased from 60m to 70m. | |||
* {{AbilityIcon|Luggage Cart}} T2 now deals 75 bonus damage (0.6 spirit scaling) when hitting a wall. | |||
* {{AbilityIcon|Luggage Cart}} T3 stun duration reduced from 1.5s to 1.25s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} now continuously emits slow. | |||
* {{AbilityIcon|Call Bell}} impact damage spirit scaling reduced from 1 to 0.7. | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4. | |||
* {{AbilityIcon|Call Bell}} T1 changed from "+3m Radius" to "+1 Charge". | |||
* {{AbilityIcon|Call Bell}} T3 no longer grants +1 Charge. | |||
* {{AbilityIcon|Call Bell}} T3 now also grants +4m Radius. | |||
* {{AbilityIcon|Call Bell}} T3 duration increased from +22s to +26s. | |||
* {{AbilityIcon|Call Bell}} T3 now also increases spirit scaling by +0.4. | |||
* {{AbilityIcon|Call Bell}} T3 no longer increases slow by -15%. | |||
* {{AbilityIcon|Doorway}} now shows the range of where the second door can be placed on the minimap. | |||
* {{AbilityIcon|Doorway}} T3 distance spirit scaling reduced from 0.25 to 0.15. | |||
* {{AbilityIcon|Doorway}} T3 reduced from +50m to +45m. | |||
* Fixed {{AbilityIcon|Luggage Cart}} moving targets with {{ItemIcon|Unstoppable}} if it goes through a {{AbilityIcon|Doorway}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion). | |||
* {{AbilityIcon|Call Bell}} T2 is now "+30 Impact Damage and +40 Explosion Damage". | |||
* {{AbilityIcon|Call Bell}} T3 now also increases slow by 15%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|7|2026}} | |||
| changes = | |||
* {{AbilityIcon|Hotel Guest}} T3 late checkout cooldown increased from 10s to 13s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Gun now pierces through targets at 50% reduced damage. | |||
* {{AbilityIcon|Call Bell}} time between charges increased from 4s to 6s. | |||
* {{AbilityIcon|Call Bell}} no longer has Impact Damage (was 40 with 1.0 scaling). | |||
* {{AbilityIcon|Call Bell}} explosion damage increased from 55 to 85. | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4. | |||
* {{AbilityIcon|Call Bell}} T1 increased from +2m to +2.5m. | |||
* {{AbilityIcon|Call Bell}} T2 no longer has Impact Damage. | |||
* {{AbilityIcon|Call Bell}} T2 Explosion Damage increased from 40 to 75. | |||
* {{AbilityIcon|Call Bell}} T2 now increases spirit scaling by +0.6. | |||
* {{AbilityIcon|Call Bell}} T3 changed from "Impact causes half radius explosions" to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply it's slow". | |||
* {{AbilityIcon|Doorway}} now has a timer icon above the ability. | |||
* {{AbilityIcon|Doorway}} T1 duration increased from +10s to +15s. | |||
* {{AbilityIcon|Doorway}} T2 barrier duration increased from 8s to 12s. | |||
* {{AbilityIcon|Doorway}} T3 doorway distance now also scales with Spirit Power (0.25). | |||
* {{AbilityIcon|Luggage Cart}} is now 20% larger (20% wider hitbox as well). | |||
* {{AbilityIcon|Luggage Cart}} T1 changed from "-8s Cooldown" to "+60 Damage". | |||
* {{AbilityIcon|Luggage Cart}} T2 increased from +15m Cast Range to +20m. | |||
* {{AbilityIcon|Luggage Cart}} T3 changed from "+45 Cart Damage and 117 Wall Damage and 1.2s Wall Stun" to "+1.5s Wall Stun and -15s Cooldown". | |||
* Fixed issues where the cart would hit a target coming out of the hotel before they were supposed to be allowed to be hit, causing the cart to not properly drag the target. | |||
* {{AbilityIcon|Hotel Guest}} cast range increased from 6m to 7m. | |||
* {{AbilityIcon|Hotel Guest}} no longer goes on cooldown if the target dies during the cast. | |||
* {{AbilityIcon|Hotel Guest}} fixed enemies not always landing in the correct spot on return. | |||
* {{AbilityIcon|Hotel Guest}} now supports instant cast settings. | |||
* {{AbilityIcon|Hotel Guest}} returning guest now has a 100% time slow that decays to 0% over 1s. | |||
* {{AbilityIcon|Hotel Guest}} cost of stay damage reduced from 150 to 75. | |||
* {{AbilityIcon|Hotel Guest}} failure to check-out damage reduced from 250 to 125. | |||
* {{AbilityIcon|Hotel Guest}} T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown". | |||
* {{AbilityIcon|Hotel Guest}} T2 changed from "Unstoppable while channeling" to "+1.5s Stun On Failure To Checkout and 150 Damage" | |||
* {{AbilityIcon|Hotel Guest}} T3 changed from "-50s Cooldown" to "Unstoppable while Hotel is occupied. 10s Cooldown on Failure to Check Out" | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|20|2026}} | |||
| changes = | |||
* Urn now drops if it travels through {{HeroIcon|The Doorman|l1=doorman}} {{AbilityIcon|Doorway|l1=portals}} | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Base regen from 2 to 1. | |||
* Bullet damage falloff and effectiveness now use the actual distance traveled, rather than the distance between the starting position and end position. This fixes shooting through portals not using the right distance for falloff. | |||
* {{AbilityIcon|Call Bell}} explosion damage reduced from 60 to 55. | |||
* {{AbilityIcon|Call Bell}} T2 explosion damage reduced from +50 to +45. | |||
* {{AbilityIcon|Call Bell}} impact damage spirit scaling increased from 0.7 to 1.0. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Bullet damage growth per boon reduced from 1.15 to 1.0. | |||
* Outgoing headshot damage multiplier reduced by 25%. | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* {{AbilityIcon|Doorway}} placement has been improved | |||
* {{AbilityIcon|Doorway}} can now be placed through veils again | |||
* Improved performance when placing {{AbilityIcon|Doorway}} | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|11|2025}} | |||
| changes = | |||
* {{Undocumented}} New melee and parry animations | |||
* {{Undocumented}} {{AbilityIcon|Doorway|l1=Doors}} now cannot be placed inside spawn | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} explosion damage reduced from 70 to 60 | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.4 to 1.5 | |||
* {{AbilityIcon|Hotel Guest}} now teleports the target back to the beginning of the hotel if they fall into the void | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|28|2025}} | |||
| changes = | |||
* {{AbilityIcon|Call Bell}} cooldown increased from 16s to 18s | |||
* {{AbilityIcon|Luggage Cart}} T3 stun reduced duration from 1.5s to 1.2s | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|22|2025}} | | update = {{Update link|August|22|2025}} | ||
| changes = | | changes = | ||
* | * Added to the game. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| Line 13: | Line 207: | ||
}} | }} | ||
[[Category:Doorman]] | [[Category:The Doorman|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||