The Doorman/Update history: Difference between revisionsGive feedback
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Update from March 6, 2026 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Gun now pierces through targets at 50% reduced damage. | |||
* {{AbilityIcon|Call Bell}} time between charges increased from 4s to 6s. | |||
* {{AbilityIcon|Call Bell}} no longer has Impact Damage (was 40 with 1.0 scaling). | |||
* {{AbilityIcon|Call Bell}} explosion damage increased from 55 to 85. | |||
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4. | |||
* {{AbilityIcon|Call Bell}} T1 increased from +2m to +2.5m. | |||
* {{AbilityIcon|Call Bell}} T2 no longer has Impact Damage. | |||
* {{AbilityIcon|Call Bell}} T2 Explosion Damage increased from 40 to 75. | |||
* {{AbilityIcon|Call Bell}} T2 now increases spirit scaling by +0.6. | |||
* {{AbilityIcon|Call Bell}} T3 changed from "Impact causes half radius explosions" to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply it's slow". | |||
* {{AbilityIcon|Doorway}} now has a timer icon above the ability. | |||
* {{AbilityIcon|Doorway}} T1 duration increased from +10s to +15s. | |||
* {{AbilityIcon|Doorway}} T2 barrier duration increased from 8s to 12s. | |||
* {{AbilityIcon|Doorway}} T3 doorway distance now also scales with Spirit Power (0.25). | |||
* {{AbilityIcon|Luggage Cart}} is now 20% larger (20% wider hitbox as well). | |||
* {{AbilityIcon|Luggage Cart}} T1 changed from "-8s Cooldown" to "+60 Damage". | |||
* {{AbilityIcon|Luggage Cart}} T2 increased from +15m Cast Range to +20m. | |||
* {{AbilityIcon|Luggage Cart}} T3 changed from "+45 Cart Damage and 117 Wall Damage and 1.2s Wall Stun" to "+1.5s Wall Stun and -15s Cooldown". | |||
* Fixed issues where the cart would hit a target coming out of the hotel before they were supposed to be allowed to be hit, causing the cart to not properly drag the target. | |||
* {{AbilityIcon|Hotel Guest}} cast range increased from 6m to 7m. | |||
* {{AbilityIcon|Hotel Guest}} no longer goes on cooldown if the target dies during the cast. | |||
* {{AbilityIcon|Hotel Guest}} fixed enemies not always landing in the correct spot on return. | |||
* {{AbilityIcon|Hotel Guest}} now supports instant cast settings. | |||
* {{AbilityIcon|Hotel Guest}} returning guest now has a 100% time slow that decays to 0% over 1s. | |||
* {{AbilityIcon|Hotel Guest}} cast range increased from 5m to 6m. | |||
* {{AbilityIcon|Hotel Guest}} cost of stay damage reduced from 150 to 75. | |||
* {{AbilityIcon|Hotel Guest}} failure to check-out damage reduced from 250 to 125. | |||
* {{AbilityIcon|Hotel Guest}} T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown". | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|20|2026}} | | update = {{Update link|January|20|2026}} | ||