The Doorman/Update history: Difference between revisionsGive feedback
Update from October 24, 2025 |
Update from November 21, 2025 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Base regen from 2 to 1. | |||
* Bullet damage falloff and effectiveness now use the actual distance traveled, rather than the distance between the starting position and end position. This fixes shooting through portals not using the right distance for falloff. | |||
* {{AbilityIcon|Call Bell}} explosion damage reduced from 60 to 55. | |||
* {{AbilityIcon|Call Bell}} T2 explosion damage reduced from +50 to +45. | |||
* {{AbilityIcon|Call Bell}} impact damage spirit scaling increased from 0.7 to 1.0. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|October|24|2025}} | | update = {{Update link|October|24|2025}} | ||