The Doorman/Update history: Difference between revisions

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Update from March 6, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Gun now pierces through targets at 50% reduced damage.
* {{AbilityIcon|Call Bell}} time between charges increased from 4s to 6s.
* {{AbilityIcon|Call Bell}} no longer has Impact Damage (was 40 with 1.0 scaling).
* {{AbilityIcon|Call Bell}} explosion damage increased from 55 to 85.
* {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4.
* {{AbilityIcon|Call Bell}} T1 increased from +2m to +2.5m.
* {{AbilityIcon|Call Bell}} T2 no longer has Impact Damage.
* {{AbilityIcon|Call Bell}} T2 Explosion Damage increased from 40 to 75.
* {{AbilityIcon|Call Bell}} T2 now increases spirit scaling by +0.6.
* {{AbilityIcon|Call Bell}} T3 changed from "Impact causes half radius explosions" to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply it's slow".
* {{AbilityIcon|Doorway}} now has a timer icon above the ability.
* {{AbilityIcon|Doorway}} T1 duration increased from +10s to +15s.
* {{AbilityIcon|Doorway}} T2 barrier duration increased from 8s to 12s.
* {{AbilityIcon|Doorway}} T3 doorway distance now also scales with Spirit Power (0.25).
* {{AbilityIcon|Luggage Cart}} is now 20% larger (20% wider hitbox as well).
* {{AbilityIcon|Luggage Cart}} T1 changed from "-8s Cooldown" to "+60 Damage".
* {{AbilityIcon|Luggage Cart}} T2 increased from +15m Cast Range to +20m.
* {{AbilityIcon|Luggage Cart}} T3 changed from "+45 Cart Damage and 117 Wall Damage and 1.2s Wall Stun" to "+1.5s Wall Stun and -15s Cooldown".
* Fixed issues where the cart would hit a target coming out of the hotel before they were supposed to be allowed to be hit, causing the cart to not properly drag the target.
* {{AbilityIcon|Hotel Guest}} cast range increased from 6m to 7m.
* {{AbilityIcon|Hotel Guest}} no longer goes on cooldown if the target dies during the cast.
* {{AbilityIcon|Hotel Guest}} fixed enemies not always landing in the correct spot on return.
* {{AbilityIcon|Hotel Guest}} now supports instant cast settings.
* {{AbilityIcon|Hotel Guest}} returning guest now has a 100% time slow that decays to 0% over 1s.
* {{AbilityIcon|Hotel Guest}} cast range increased from 5m to 6m.
* {{AbilityIcon|Hotel Guest}} cost of stay damage reduced from 150 to 75.
* {{AbilityIcon|Hotel Guest}} failure to check-out damage reduced from 250 to 125.
* {{AbilityIcon|Hotel Guest}} T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown".
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|20|2026}}
| update = {{Update link|January|20|2026}}