The Doorman/Update history

Revision as of 02:31, 21 January 2026 by Gammaton32 (talk | contribs)
Update Changes

January 20, 2026

November 21, 2025

  • Base regen from 2 to 1.
  • Bullet damage falloff and effectiveness now use the actual distance traveled, rather than the distance between the starting position and end position. This fixes shooting through portals not using the right distance for falloff.
  • Call Bell explosion damage reduced from 60 to 55.
  • Call Bell T2 explosion damage reduced from +50 to +45.
  • Call Bell impact damage spirit scaling increased from 0.7 to 1.0.

October 24, 2025

  • Bullet damage growth per boon reduced from 1.15 to 1.0.
  • Outgoing headshot damage multiplier reduced by 25%.
  • Call Bell explosion damage spirit scaling increased from 1.5 to 1.7.

October 2, 2025

  • Doorway placement has been improved
  • Doorway can now be placed through veils again
  • Improved performance when placing Doorway

September 11, 2025

  • (Undocumented) New melee and parry animations
  • (Undocumented) Doors now cannot be placed inside spawn

September 4, 2025

  • Call Bell explosion damage reduced from 70 to 60
  • Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
  • Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void

August 28, 2025

August 22, 2025

  • Added to the game.

May 8, 2025

  • (Undocumented) Added to the game files.