The Doorman: Difference between revisions

Abilities: this was fixed today
Line 39: Line 39:
* Doors cannot be closed for {{#invoke:Abilities|get_ability_prop|Doorway|DoorwayCloseCooldown}}s after the second door is placed. This is not affected by either Cooldown Reduction items (e.g. {{ItemIcon|Superior Cooldown}}) or {{ItemIcon|Witchmail}}.
* Doors cannot be closed for {{#invoke:Abilities|get_ability_prop|Doorway|DoorwayCloseCooldown}}s after the second door is placed. This is not affected by either Cooldown Reduction items (e.g. {{ItemIcon|Superior Cooldown}}) or {{ItemIcon|Witchmail}}.
* If the player enters a door while carrying the {{PageRef|Soul Urn}}, the urn is dropped at the entrance door.
* If the player enters a door while carrying the {{PageRef|Soul Urn}}, the urn is dropped at the entrance door.
** Sending an ability through the doors also makes the player drop it.
| tips =
| tips =
* T3 upgrade allows making portals between the spawn room and Base Guardians. making it a powerful defensive tool as pushing an enemy into spawn is often enough to kill them outright.
* T3 upgrade allows making portals between the spawn room and Base Guardians. making it a powerful defensive tool as pushing an enemy into spawn is often enough to kill them outright.