Tokamak: Difference between revisions

Sur (talk | contribs)
m Weapon: add weapon card
added proper cards for Tokamak's abilities.
Line 17: Line 17:


== Abilities ==
== Abilities ==
Tokamak has four abilities. Although not displayed in-game, each of their abilities have a description in the localization files.<br>
Tokamak has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data was.<br>
<tabber>
|-|(1) Hot Shot=
{{
Ability card v2/Card
  | name=Hot Shot
  | icon=Hot Shot.png
  | duration=1
  | num_of_charges=2
  | charge_cooldown=1
  | cooldown=32
 
  | info1_desc=Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=55
      | key=DPS
      | icon=AttributeIconTechShieldHealth.png
      | icon_color=Purple
      | label=Normal DPS
      |scale_type=spirit
      |scale_value=0.36
    }}
  | info1_mainbox2=
    {{Template:Ability card v2/Card/MainBox
      | value=90
      | key=DPS
      | type=tech_damage
      | icon_color=Purple
      | label=Hot DPS
      |scale_type=spirit
      |scale_value=0.589
    }}


1. '''Hot Shot''':
  | upgrade1=
* "Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active."
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = +1 Charges
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+0.5''' Channel Duration
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+16''' Normal DPS and '''+0.105''' Normal DPS Scale and '''+48''' Hot DPS and '''+0.314''' Hot DPS Scale
    }}
}}
|-|(2) Dying Star=


2. '''Dying Star''':
{{
* "Launch forward damaging all enemies near where you land, knocking them into the air."
Ability card v2/Card
  | name=Dying Star
  | icon=Dying Star.png
  | range=20
  | cooldown=25
 
  | info1_desc=Launch forward damaging all enemies near where you land, knocking them into the air.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=80
      | key=Damage
      | icon=AttributeIconTechShieldHealth.png
      | icon_color=Purple
      | label=Damage
      |scale_type=spirit
      |scale_value=0.524
    }}


3. '''Blinding Radiance''':
  | upgrade1=
* "Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you."
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''+3m''' Explosion Radius
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''-7.5''' Cooldown
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+80''' Damage and '''+0.524''' Damage Scale
    }}
}}


4. '''Plasma Cannon''':
|-|(3) Blinding Radiance=
* "Collect targets until ready to unload. Each shot is (?)s apart."
{{
Ability card v2/Card
  | name=Blinding Radiance
  | icon=Blinding Radiance.png
  | duration=6
  | range=40
  | cooldown=48
  | info1_desc=Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=16
      | key=Damage
      | icon=AttributeIconTechShieldHealth.png
      | icon_color=Purple
      | label=Max DPS
      |scale_type=spirit
      |scale_value=0.104
    }}
   
  | info1_mainbox2=
    {{Template:Ability card v2/Card/MainBox
      | value=20%
      | key=Bullet Evasion
      | icon=GenericProperty.png
      | icon_color=Grey
      | label=Bullet Evasion Chance
    }}
 
  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''-14s''' Cooldown
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+20%''' Bullet Evasion Chance
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+24''' Max DPS
    }}
}}
 
|-|(4) Plasma Cannon=
 
{{
Ability card v2/Card
  | name=Plasma Cannon
  | icon=Plasma Cannon.png
  | range=100
  | cooldown=127
 
  | info1_desc=Collect targets until ready to unload. Each shot is '''0.6s''' apart.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=190
      | key=Damage
      | icon=AttributeIconTechShieldHealth.png
      | icon_color=Purple
      | label=Damage
      |scale_type=spirit
      |scale_value=1.572
    }}
 
  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''-0.2s''' Delay Between Shots
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+50''' Damage and '''+1.572''' Damage Scale
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''-47s''' Cooldown
    }}
}}
 
 
</tabber>


Additionally, remnants of two more abilities can be found in the localization files:
Additionally, remnants of two more abilities can be found in the localization files: