Torment Pulse/Update history: Difference between revisions

No edit summary
Alyx (talk | contribs)
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|22|2026}}
| changes =
* Melee Resist increased from 15% to 18%.
}}
{{Update history table/row
| update = {{Update link|March|7|2026}}
| changes =
* Pulse Damage reduced from 27+0.25 to 25+0.23
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Damage spirit scaling reduced from 0.28 to 0.25
* No longer hits sleeping enemies to avoid waking them up
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Cooldown reduced from 1.5 to 1.4.
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =  
| changes =  
* Bonus Health increased from 110 to 125
* Bonus Health increased from 110 to 125
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Cost increased from 3000 to 3200.
* Cost increased from 3000 to 3200.
Line 15: Line 36:
}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =  
| changes =  
* Added new proc sound.
* Added new proc sound.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =  
| changes =  
* Now grants +15% Melee Resistance
* Now grants +15% Melee Resistance
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 11, 2024
| update = {{Update link|October|11|2024}}
| changes =  
| changes =  
* Now scales with cooldown again.
* Now scales with cooldown again.
Line 31: Line 52:
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =  
| changes =  
* Health Bonus increased from 140 to 160.
* Health Bonus increased from 140 to 160.
Line 42: Line 63:
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =  
| changes =  
* Health increased from +125 to +140.
* Health increased from +125 to +140.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =  
| changes =  
* Spirit damage scaling increased from 0.2 to 0.24.
* Spirit damage scaling increased from 0.2 to 0.24.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =  
| changes =  
* Target count increased from 1 to 2.
* Target count increased from 1 to 2.
Line 58: Line 79:
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =  
| changes =  
* Interval improved from 2s to 1.5s.
* Interval improved from 2s to 1.5s.