Torment Pulse: Difference between revisions

Clarified the meaning of "periodically" in the description based on the update history
Notes: wording
 
(34 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}}
| item_imagefilepath = Torment Pulse
| item_name = Torment Pulse
| item_type = Spirit
| souls = 3,000
| item_tier = 3
| has_components = false
| has_active1 = false
| has_iscomponentof = false
| item_stat1 = +160 [[Bonus Health]]
| item_stat2 = +6 [[Spirit Power]]
| has_passive1 = true
| has_passive2 = false
| passive1_cooldown =
| passive1_stat1 = '''40'''{{ss|0.3}} [[Spirit Damage]]
| passive1_stat2 = 9m Pulse '''Radius'''
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals [[Spirit Damage]] to the 2 closest enemies.


It can be purchased from the [[Shop]] for {{souls|3,000}}.
{{ItemSummary|{{#var:item_key_or_en}}}}


== Notes ==
== Notes ==
[[Torment Pulse]] can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}}.
*Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
* {{HeroIcon|Rem}} deals damage with Torment Pulse while following a teammate with {{AbilityIcon|Tag Along}}, also benefitting from the increased item range and spirit power from Tag Along's upgrades.


The pulse rate scales with Cooldown Reduction effects, causing [[Torment Pulse]] to deal damage more frequently.
== Sources of Melee Damage ==


== Recommended heroes ==
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].
* {{HeroIcon|Abrams}}
 
* {{HeroIcon|Warden}}
=== Melee damage abilities ===
* {{HeroIcon|Mo & Krill}}
 
{{clear}}
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = October 11, 2024
{{Item Navbox}}
| changes =
* Torment Pulse now scales with cooldown again.
* Spirit power scaling reduced from 0.33 to 0.3.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Health Bonus increased from +140 to +160.
* Spirit Power damage scaling increased from 0.25 to 0.33.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
* Health increased from +125 to +140.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
* Spirit damage scaling increased from 0.2 to 0.24.
}}
{{Update history table/row
| update = July 18, 2024
| changes =  
* Target count increased from 1 to 2
* Fixed sometimes waking up neutrals
}}
{{Update history table/row
| update = June 6, 2024
| changes =  
* Interval improved from 2s to 1.5s
* Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
* HP bonus reduced from +150 to +125
}}
}}
{{Item_Navbox}}
[[Category:Items]]