Torment Pulse: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}}
|item_imagefilepath=Torment Pulse
|item_name=Torment Pulse
|item_type=Spirit
| souls          = 3000


|has_components=false
{{ItemSummary|{{#var:item_key_or_en}}}}


|has_active1=false|has_iscomponentof=false|item_stat1=+125 Bonus Health
== Notes ==
|item_stat2=+6 Spirit Power
*Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
* {{HeroIcon|Rem}} deals damage with Torment Pulse while following a teammate with {{AbilityIcon|Tag Along}}, also benefitting from the increased item range and spirit power from Tag Along's upgrades.


|has_passive1=true
== Sources of Melee Damage ==
|has_passive2=false|passive1_cooldown=1.5s
|passive1_stat1=40 + (0.24 * Spirit Power) [[Spirit Damage]]
|passive1_stat2=9m Pulse '''Radius'''
|passive1_description=Periodically deals '''Spirit Damage''' to the 2 closest enemies nearby.
}}


== Recommended heroes ==
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].


* [[Abrams]]
=== Melee damage abilities ===
* [[Warden]]
 
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


== Update history ==
== Update history ==
'''<u>08-29-2024 Update</u>'''
{{Update history}}


* Passive Spirit Damage Scaling Increased: 0.2 > <u>0.24</u>.
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