|
|
| (18 intermediate revisions by 12 users not shown) |
| Line 1: |
Line 1: |
| {{Infobox item | | {{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}} |
| | item_name = Torment Pulse | |
| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| |
| | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}}% [[Melee Resist]]
| |
| | has_passive1 = true
| |
| | passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_tech_damage_pulse_desc|item_name={{#var:item_key_or_en}}}}
| |
| | passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseAmount}} Pulse Damage {{ss|0.28}}
| |
| | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseRadius}} Pulse Radius
| |
| | sound1 = tormentpulse proc 01.mp3 | |
| }} | |
|
| |
|
| '''Torment Pulse''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Melee Resist]] to the purchasing hero. It periodically (every 1.5s, scales with item cooldown) deals [[Spirit Damage]] to the 2 closest enemies.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
|
| |
|
| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
| | == Notes == |
| | *Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}. |
| | * {{HeroIcon|Rem}} deals damage with Torment Pulse while following a teammate with {{AbilityIcon|Tag Along}}, also benefitting from the increased item range and spirit power from Tag Along's upgrades. |
| | |
| | == Sources of Melee Damage == |
| | |
| | Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]]. |
|
| |
|
| == Notes == | | === Melee damage abilities === |
| Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
| |
|
| |
|
| == Trivia ==
| | {{AbilityTable|Melee|hide=Light Melee Scaling,Notes}} |
| * When controlling {{AbilityIcon|Guided Owl}}, '''Torment Pulse''' ceases to damage enemies based on its proximity to {{HeroIcon|Grey Talon}}’s body, and instead triggers based on the owl position. Although the pulses are happening at the owl location, the lightning VFX visually starts from the stationary body of Grey Talon.
| |
|
| |
|
| == Update history == | | == Update history == |
| {{Main|Torment Pulse/Update history|l1=Update history}}
| |
| {{Update history}} | | {{Update history}} |
|
| |
|
| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |