Torment Pulse: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}}
|item_imagefilepath=Torment Pulse
|item_name=Torment Pulse
|item_type=Spirit
| souls= 3,000


|item_tier=3|has_components=false
{{ItemSummary|{{#var:item_key_or_en}}}}


|has_active1=false|has_iscomponentof=false|item_stat1=+140 Bonus Health
== Notes ==
|item_stat2=+6 Spirit Power
*Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
* {{HeroIcon|Rem}} deals damage with Torment Pulse while following a teammate with {{AbilityIcon|Tag Along}}, also benefitting from the increased item range and spirit power from Tag Along's upgrades.


|has_passive1=true
== Sources of Melee Damage ==
|has_passive2=false|passive1_cooldown=[[File:Cooldown Icon.png|20px]]1.8s
|passive1_stat1='''40'''{{ss|0.24}} [[Spirit Damage]]
|passive1_stat2=9m Pulse '''Radius'''
|passive1_description=Periodically deals '''Spirit Damage''' to the 2 closest enemies nearby.
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] Item that provides Bonus Health and Spirit Power to the purchasing hero. It Periodically deals '''40'''{{ss|0.24}}[[Spirit Damage]] to the 2 closest enemies in 9 meter radius every 1.8 seconds.


It can be purchased for {{souls|3,000}} from the Shop.
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].
 
=== Melee damage abilities ===
 
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


=== Recommended heroes ===
* {{HeroIcon|Abrams}}
* {{HeroIcon|Warden}}
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = September 12, 2024
{{Item Navbox}}
| changes =  
* Health increased from +125 to +140
}}
{{Update history table/row
| update = August 29, 2024
| changes =  
* Passive Spirit Damage Scaling Increased: 0.2 > 0.24
}}
}}
{{Item_Navbox}}
[[Category:Items]]