Torment Pulse: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}}
|item_imagefilepath=Torment Pulse
|item_name=Torment Pulse
|item_type=Spirit
| souls= 3,000


|item_tier=3|has_components=false
{{ItemSummary|{{#var:item_key_or_en}}}}


|has_active1=false|has_iscomponentof=false|item_stat1=+140 Bonus Health
== Notes ==
|item_stat2=+6 Spirit Power
*Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
* {{HeroIcon|Rem}} deals damage with Torment Pulse while following a teammate with {{AbilityIcon|Tag Along}}, also benefitting from the increased item range and spirit power from Tag Along's upgrades.


|has_passive1=true
== Sources of Melee Damage ==
|has_passive2=false|passive1_cooldown=[[File:Cooldown Icon.png|20px]]1.8s
|passive1_stat1='''40'''{{ss|0.24}} [[Spirit Damage]]
|passive1_stat2=9m Pulse '''Radius'''
|passive1_description=Periodically deals '''Spirit Damage''' to the 2 closest enemies nearby.
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] Item that provides Bonus Health and Spirit Power to the purchasing hero. It Periodically deals '''40'''{{ss|0.24}}[[Spirit Damage]] to the 2 closest enemies in 9 meter radius every 1.8 seconds.


It can be purchased for {{souls|3,000}} from the [[Shop]].
Apart from light and heavy melee attacks, some hero abilities are also considered to deal melee damage. Generally if an ability scales with melee damage, its damage is reduced by [[Melee Resist]].
 
=== Melee damage abilities ===
 
{{AbilityTable|Melee|hide=Light Melee Scaling,Notes}}


=== Recommended heroes ===
* {{HeroIcon|Abrams}}
* {{HeroIcon|Warden}}
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = September 12, 2024
{{Item Navbox}}
| changes =  
* Health increased from +125 to +140
}}
{{Update history table/row
| update = August 29, 2024
| changes =  
* Passive Spirit Damage Scaling Increased: 0.2 > 0.24
}}
}}
{{Item_Navbox}}
[[Category:Items]]