Torment Pulse: Difference between revisions

Snes (talk | contribs)
Oct 10th update adjustments.
Abbegg (talk | contribs)
Added Update history October 11, 2024
Line 12: Line 12:
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| has_passive2 = false
| passive1_cooldown = 1.5s
| passive1_cooldown =  
| passive1_stat1 = '''40'''{{ss|0.33}} [[Spirit Damage]]
| passive1_stat1 = '''40'''{{ss|0.33}} [[Spirit Damage]]
| passive1_stat2 = 9m Pulse '''Radius'''
| passive1_stat2 = 9m Pulse '''Radius'''
| passive1_description = Periodically deals '''Spirit Damage''' to the 2 closest enemies nearby.
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
}}
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically deals [[Spirit Damage]] to the 2 closest enemies.
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically deals [[Spirit Damage]] to the 2 closest enemies.
Line 35: Line 35:
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = October 11, 2024
| changes =
* Torment Pulse now scales with cooldown again.
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024
Line 43: Line 48:
| update = September 26, 2024
| update = September 26, 2024
| changes =  
| changes =  
* Health Bonus increased from +140 to +160
* Health Bonus increased from +140 to +160.
* Spirit Power damage scaling increased from 0.25 to 0.33
* Spirit Power damage scaling increased from 0.25 to 0.33.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =  
| changes =  
* Health increased from +125 to +140
* Health increased from +125 to +140.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =  
| changes =  
* Passive Spirit Damage Scaling Increased: 0.2 > 0.24
* Spirit damage scaling increased from 0.2 to 0.24.
}}
}}
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]